80°

Into The Starfield - EP2: Made For Wanderers

How is the team at Bethesda Game Studios approaching their latest rich, immersive and compelling RPG experience? How are they bringing their core DNA to the next generation of consoles with Starfield? Get fresh insights from Game Director Todd Howard, Design Director Emil Pagliarulo, Lead Quest Designer Will Shen and Lead Artist Istvan Pely in ‘Into the Starfield: Made for Wanderers.'

Read Full Story >>
bethesda.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community849d ago
gamer9849d ago

Big fallout and elder scrolls fan, really looking forward to this one, E3 can't come soon enough

Kerppamaister849d ago

Hate to break this to you, but E3 is no more. It's gone.

alb1899849d ago

I'm so excited for this game.

130°

Starfield DLC needs to be as awe-inspiring as Shadow of the Erdtree to win players back

Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?

Read Full Story >>
starfielddb.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1d 13h ago
Brazz1d 13h ago

Spoiler... It Will not. Bethesda is outdated.

anast1d 12h ago

If it gets rid of the loading screens and adds space exploration, it will.

phoenixwing1d 11h ago

loading screens and zones are hardboiled into the game, they would have to remake it to change it. which if they had just made a new engine or used someone else's they wouldn't be in this mess

purple1011d 8h ago

only PSpro release will get rid of there loading, at at minimum, half the time it takes.

lucian2291d 7h ago

nah cuz game has multiple things that have to happen before transition to outer space; issue is it isnt seamless

BoneMagnus1d 10h ago

I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.

If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.

Ninver1d 8h ago

Brutal truth. Thanks gor being honest.

Show all comments (18)
270°

Mods Shouldn't Be Required To Make Bethesda Games Playable

Hannan from eXputer inquires: "Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2d ago
Obscure_Observer2d ago

"Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Because players won´t have to do the heavy lifting job, which is: create, planning, test, and pay 5 hundred developers out their pockets.

Because it´s easier to create mods that breaks a game when you won´t face the consequences of your failure, you don´t have to endure pressure of any kind by higher ups or have to put yourself at risk of losing your job. That´s why.

H92d ago

Players are players, not creators and they shouldn't be required or preferred for them to do any type of creating

GamerRN2d ago (Edited 2d ago )

What about low level creators who enjoy doing it?

Also I'm pretty sure it's not required.

thesoftware7302d ago

H9,

But only... it's not required, and some people like modding. There are thousands of mods for thousands of games.

every one of their games can be played from beginning to end.