From Eurogamer: "It's not all perfect. Raiding is back, though inexplicably with Eivor's same Viking crew, which makes little sense and only serves to slow down proceedings when your godly powers have to pause for NPCs to come help you open a door. The expansion's big combat arena to unlock fancypants gear tries to keep things fresh by introducing some interesting modifiers, though it still requires hours of grinding to claim it all. Finally, and most importantly, the expansion's story ends a little abruptly - a slightly disappointing note to leave the game on, ensuring the world is left in state where you can, of course, still potter about afterwards. I went and watched the main game's mythological ending sequence again after all that and felt a bit more satisfied.
But for the most part, Dawn of Ragnarök is an expansion to luxuriate in, full of stories big and small, told by fire giants and brave dwarves, and delivered in engrossing fashion. Valhalla's saga stretches long, the game's feast of content grows enormous, but this is its meatiest and most challenging addition since launch - and a satisfying course to devour."
Azfar Rayan from NoobFeed writes - Assassin's Creed Valhalla: Dawn of Ragnarök isn't a bad game, but it isn't particularly fantastic either. You can still have a good time with Dawn of Ragnarök if you're still craving Valhalla after hours of gameplay.
The mythical missions of Valhalla didn't grab my attention like I'd hoped.
I'm waiting for it to drop to 24.99. It's too expensive for an SP with an MT shop.
Also this update BORKED THE GAME! changing armors or runes since it installed has frozen the game requiring a hard reset (been going on over a month and still no fix as of 4/16)
Vamers says: “Dawn of Ragnarok is first and foremost, an end-game continuation of the Asgard story in the main game. Unlike Wrath of the Druids and Siege of Paris, players enter a brand-new world that is absolutely massive in scale. Similarly, gameplay additions and story attempt to reach ambitious new heights that only the likes of Norse Mythology would ever allow. With this in mind, it features a story that spans around 25 hours, and additional content to keep players busy for a good twenty thereafter. New gameplay additions like the Hugr-Rip and the Atgeir will keep fans of the base game engaged at all times too, making it a perfect expansion for players who want more of Odin. Dawn of Ragnarok is good, and will tide any fan over until the next game in the franchise comes around.”
Ali writes: "If you love the mythological setting, then Assassin’s Creed Valhalla: Dawn of Ragnarök may be one of the best expansions in the series."
let see... that what?! five open world games over the course of like two months?