Kotaku : Sure, technically the NFT helmet is free, but only after you give up a chunk of your life playing Ghost Recon Breakpoint.
As long-time fans of the franchise, here is what The Guide Hall would like to see from Ghost Recon Project Over!
PS blog:
Skyrim, Rainbow Six Siege, Kingdom Hearts III, The Division 2, Chorus, The Gardens Between.
Today we’re happy to reveal the November Game Catalog lineup for PlayStation Plus. These games will be available starting November 15.
Wow. That's a lot of games. Still no PSP, PS1, or PS2 titles though....................
Man PS Extra just isn't impressing me. I dont care that there's no big AAA games releasing day one on the service but the stuff they are adding is just old filler. I've played already.
Gamepass games might not all appeal to everyone but at least they give a broad mix of new games. Road 96, Echo Generation, Turtles, Streets of Rage, Signalis, Ghost Song, Somerville. They're all great additions.
Sony should have made some deals to bring the likes of F.I.S.T. RollerDrome and Inscryption to the service or games like them. Something of value.
I guess I got the wrong impression when they gave us Stray.
Sony needs to just come out and address the state of PS1/PS2/PSP classics to the public.
I paid $28 in June to test out the premium. But it looks like I won't be renewing for $120 in Dec.
Ubisoft Quartz and its collectible NFTs have struggled to gain much traction with gamers, and that may be a good thing for the gaming industry.
I don't think Ubisoft are going to get it through their fat thick skulls either way, even with the incredible amount of backlash they've been getting for this.
"Requires"
It's obviously a reward for dedicated fans of the game. You're not required to do shit.
Anyone who plays 600 hours of a game deserves some kind of reward imo. It being an NFT is irrelevant.
I see they are exploiting this type of behavior to help them gain play time. E.G they sit idle all day in game while letting the game run constantly, Ubisoft gets their statistics up, they get some worthless prize. This shouldn't be normalized under any circumstance, and history repeats itself if people keep dismissing it just like every bad thing that took over the industry prior.
Didn't read this article(Kotaku = no click), but isn't this just a case of "to each their own?" You could argue this can lead to a trend of increased monetary things creeping into video games, but so what? I have no interest in this stuff, but as long as the items are cosmetic, the actual gameplay won't change. In reality, all that seems to be happening is that players are now enabled to do what they want with their digital items; items are no longer confined until eternity to a single user account. Kotaku, who I have the impression are constantly whining about "anti-consumerism": how is this not pro-consumer?
If I ever played a modern Ubisoft game for 600+ hours, then I sign away my right to judge anyone else. That sounds like torture.