Halo Infinite’s campaign doesn’t launch for a couple more days yet, but the pixel counters at various techie YouTube channels are already doing their jobs, and the results are interesting.
Details regarding the 10-year content plan for Xbox Game Studios and 343 Industries' Halo Infinite have allegedly been revealed.
"The story would have been expanded through yearly campaign DLC, so players would not have to wait for another mainline Halo title." ~ this seldom works
But I still think, they should've tried 1 last Halo sequel based on that slipspace engine, that they invested so much on but made for current gen only, before going all in on UE5.
The biggest voices of Xbox’s Halo franchise have been told nothing about the multiple new games in development.
Call me a cynic. But it seems that not even the people working in the studio know what’s the status of Halo.
They were going to add a BR mode, which then got cancelled, but now it’s a sequel to infinite, but may be a reboot of the first game?
It may be normal for development to be like this as super Mario galaxy started as cut content from Mario 128, which then became a tech demo, which became pikmin, which eventually became Mario galaxy.
But 343 or whatever they are called now-certainly don’t have a good track record so it makes me wonder what’s happening.
I'd be much more comfortable with the future of Halo if "343" or whatever they call themselves now were no longer in charge of the series.
Halo Infinite now has a functional bowling alley thanks to this amazing Forge map available for free on Xbox and PC.
WTF!!!? Can we add Tic-Tac-Toe, maybe Connect 4? How bout the card game Go Fish? Microsoft should shelve the Halo Franchise for 10 to 20yrs or sell it clearly they have no new ideas to take Halo forward and putting a "Hey gamer finish the game for us" mode and we can make more money off it and we can fire some more game Developers that we really don't even care about.......Microsoft is done even trying to make Halo a game worthy of even a little bit of our time.
Xbox Series S offers dynamic 1080p for its 60 FPS Mode while Xbox One X serves up dynamic 1440p for its 60 FPS Mode.
The situation is not as 100% clear cut as the headline makes out though.
- 1440p vs 1080p max res, but average is actually 1260p vs 1080p
- "The Series X/S do offer somewhat higher-poly geometry/terrain and improved shadows and effects compared to the One X/S"
So slightly lower res, but a more stable/consistently hit resolution and better visuals.
Who would of thought? The weaker system cant produce as high resolution....what a waste of time and effort.
So the weaker system is weaker, this is some hard hitting news right here.
The one x is more powerful then the s. That's why it runs at higher rez. It's that clear. But nothing. The one x got much higher bandwidth and ram. Of course it cost much more then the s. The only thing stopping the gap from being even bigger is the crappy jag cpu...