Spider-Man has been a long time coming to Marvel’s Avengers, and it remains to be seen whether the wait has been worth it. For the moment, though, his addition feels more like a promise fulfilled through gritted teeth rather than one delivered with a smile.
TheGamer writes, "It feels like live service history repeating itself right now, but it's not too late to change that."
Marvel’s Avengers didn’t soar properly on PS5 and Xbox, but Kill the Justice League looks like it will improve on it in every way.
Does that mean it will have a thousand pointless costumes like Avengers did, not related to the game or source?
"Guy who's excited for Suicide Squad to fill the void left by The Avengers' closure."
Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.
It's simply FOMO.
Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.
Because it's not about putting out a fully completed game packed with content and something that actually works
It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.
I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.
The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.
Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.
My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title
What's up with that weird animation when walking and shooting web ?
PS1 Spidey looked smoother and more agile than this abomination
I don't think it looks too bad. It's like I remember spider man being in 90' cartoon. =P
Though I don't get to have it 'cos I only have PC, also I uninstalled the game a while back but maybe I should at least finish the story.
I'm not really sure who this is for. If people want to play as Spider-Man, there is a better version of that character already on Playstation consoles.
It doesn't look terrible though, it seems just fine as long as you don't compare it to Insomniac's version. The announcement trailer failed to make the character look exciting but there are some neat things in that gameplay video, the take down at the end in particular is pretty neat.
Looks fun enough. I'm just irritated that the character I wanted is just now here, after over a year of this game being out. I've done this grind on 3 others now... It wasn't particularly fun the second time, the 3rd felt put-on. I wish it had come sooner as I love spidey, but the game isn't varied enough for this sort of longevity and variation.