Battlefield 2042 movement and sprint speed compared to past Battlefield games data listed. Players can grab ledges like in BFV confirmed.
Battlefield 2042's Rush Mode faces criticism due to passive playstyles that hinder objective-based gameplay.
Battlefield franchise boss thinks Battlefield "absolutely can" outsell Call of Duty, but says they're not targeting that with the next entry.
Feel like if that were true, we would have seen it during the BF3/4 era. Just focus first on releasing a Battlefield that's actually feature complete, well put together, that people actually want to play right out of the gate. Hoping Zampella can make this happen.
Here we go again with rubbing mouths. BF has been a flop consistently since BF4, and I mean flop as in disappointing to the fan base due to the technical issues each has had and the gameplay changes needlessly made. Shut up and make a good BF before hyping up another potential disappointment.
I don't mind them claiming BF2042 wasn't a failure so long as they learned from it and use that experience moving forward into the new game, it was terrible at launch but towards the end it got a bit better. I don't want to see the same thing play out with the new BF though because the ones who are still interested in the franchise have been pretty vocal with what they want and don't want from Battlefield.
Battlefield 2042 may no longer be receiving new seasons, but it's already been confirmed that a new Halloween event will hit the game later this year.
Imho it only looks so much faster because almost every streamer I saw had they're fov at ridiculously high settings. Everyone forgets that BF games use Vfov not Hfov like COD and most other shooters. So people are setting it to 90 in BF thinking that's the same as COD when in actual fact 90 in BF would be 120 in cod. People need to learn or BF needs to tell them. Either way anything above 100 hfov looks ridiculous. Imho anything above 90 looks ridiculous.