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70°

Cloud Gaming Market Will Hit $6.5 Billion in Yearly Revenue in 2024

Newzoo's latest report indicates that the cloud gaming market will continue to steadily grow thanks to growing emerging markets and other factors.

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wccftech.com
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Community1126d ago
NeoGamer2321126d ago

That is assuming it improves to where it needs to be from a lag, resolution, and framerate perspective.

Outlawzz1126d ago

I think In twenty years cloud gaming could take over

60°

How To Play Xbox Cloud Gaming on Google TV and Android TV

Complete instructions for installing & playing Xbox Cloud Gaming on a Google TV or Android TV device - including Chromecast, Onn & Shield TV

Own a Google/Android TV device and feeling left out by the news of Xcloud coming to Fire TV?

We've got you covered! You can install Xbox Cloud Gaming on your Google TV. Here's a guide for you!

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clouddosage.com
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Community87d ago
Cacabunga87d ago

Aproide TV is the simplest solution i could find.
You install that and you find GP in there.

Minaken79d ago

Move along each wall to discover the safest path and see. https://run3online.io

70°

Is Cloud Gaming the Next Big Thing for Netflix?

Shaz from GL writes: Netflix are going to start beta-testing their new cloud gaming technology. Could they potentially be what Stadia couldn’t and compete with Xbox?

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gameluster.com
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Should be Opinion piece
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Community403d ago
110°

Cloud gaming firm Blade seeking investment after filing for bankruptcy

Company behind Shadow service has also been placed in receivership in France, claims it is a "victim of its own success"

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gamesindustry.biz
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Community1295d ago
ABizzel11295d ago

Cloud gaming just isn't ready yet. The people around the world with expendable income would rather own their platforms than pay for a cloud service currently. Everyone is trying to go for the cellphone gamer, but the cellphone gamer is playing Candy Crush, Clash Royale, mobile RPGs etc..., not Halo, COD, God of War.

And they're doing it on cellphones which are significantly closer to a necessity than a console or PC, out of convenience (since they have their phone with them close to 90% of the time), because their mobile network is often better than their home internet, and because the content they play is overwhelmingly geared towards free to play.

ThinkThink1295d ago

Yeah, cloud gaming and VR and in the same boat. I wouldn't expect either to be mainstream for a very long time.