WTMG's Thomas Medina: "There’s still so much I could talk about. I haven’t even mentioned the story which revolves around a semi-dead demon dragon and some talking swords. Or the beautiful locations that range from a floating city to otherworldly meadows. There’s the raids, the dungeons, the side-activities, the reputations, PvP, but the thing is it doesn’t matter. Because for one of the few times in MMO history, content doesn’t matter. The gameplay does. I play this game for the same reason I play any action game. Not because of a brand new updated raid tier, but because I simply enjoy playing the game so much. And I never knew how much I wanted an MMO like that until I started playing Swords of Legends: Online. And I personally can’t think of any higher praise than that."