This has been a very special week for us. On Monday, we celebrated the eighth anniversary of The Last of Us. To end the week, we are celebrating the first anniversary of The Last of Us Part II. We didn’t plan it this way, but we can’t think of a better way to have the anniversary of Part I and Part II dovetailing each other.
It’s absolutely crazy that it’s been EIGHT years since we introduced Joel and Ellie to the world. Your love for them, their journey, and our game has forever changed our lives. Your support has fueled us while we were working on the ambitious journeys of Ellie and Abby with The Last of Us Part II.
The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.
I think it's about time for government agencies to step into mobile gaming and look around, this is shit.
A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.
Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.
A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.
Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol
Callum writes: The revealed original ending idea for The Last of Us Part 2 is better than the actual conclusion we got instead.
No, Druckmann was right in going with the ending we got. It's clean and simple. The ending that was cut was clunky.
Abby actually grew on me by the end. I hated her friends though, they were annoying. I'm glad Elli didn't kill her. She's mentally screwed though going forward.
{SPOILERS} How is a random encounter with a character you never met that just HAPPENS to be the parent of someone you kill a better ending? That ending would've not only trivialized the climax of the entire revenge arc, but also seems like an afterthought to meet the requirement of losing her fingers which has some significance.
Yeah no, that one would've pissed me off even more. For me however the real ending is Ellie and JJ looking off into the sunset, everything after was unnecessary.
Disagree to be honest. It was clearly a tale if revenge, redemption and forgiveness. If she just kills her it defeats the object of what the whole story was about.
Good job ND!
"Your support has fueled us" and I hope it will continue to, because I need Factions 2 info NOW! Please. :)
I was hoping they might have dropped multiplayer for the anniversary. TLOU part 1's multiplayer was surprisingly good. If they release it for part 2 then I will definitely jump back into it.
Bloody love the games Naughty Dog make.
I was waiting for the 60fps update, and I'm replaying the game right now to get the platinum. Factions please!!
Worst game ever made.