60°

Cyberpunk 2077 (PC) Review - Smoke & Mirrors With A Silver Lining

Ultimately, Cyberpunk 2077 finds itself between a rock and a hard place despite factoring in the gripping narrative and satisfying finale. On one end it has a visually impressive but virtually dead open world that lacks any real incentive for engagement considering how superfluous everything is; on the other, are the mediocre gameplay and shallow RPG systems marred by poor design and glaring technical issues. It's a schizophrenic product with a lot of good ideas but half-assed execution - no doubt in part due to the game's troubled development cycle.

While CDPR's attempts to polish the game haven't been fruitless by any means, I still do not recommend anyone pick this up - for now at least. Cyberpunk 2077 admittedly does have some engaging stories to tell and scenic views to show, and I certainly had fun, if in bursts, throughout my ~120 hour journey - in fact, it's the gripping characters and the stunning finale that kept me from regretting picking this up.

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60°

CD Projekt RED Talks Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2

CD Projekt RED discusses Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2, with Joy-Con combat, VRR support, and portable performance.

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50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

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Profchaos17d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

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Sonic188118d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos17d ago (Edited 17d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy0118d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto18d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl318d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS18d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos17d ago (Edited 17d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr18d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

Notellin18d ago

If they did what would that be even do for you?

originaljohn14d ago

Why do you care, are you a developer?

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Profchaos17d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked