400°

Ex Battlefield 5 Design Director Says It’s Hard to Salvage Game Since It Was “So Divided Internally"

Former Battlefield 5 Design Director says the game was hard to salvage given it was "so divided internally," wanted to adopt Firestorm armor in base game.

Kaii1478d ago

so the whole team didn't attend that party mocking the criticism it received?
What was BF 5 trying to do? Trying to appease certain audiences backfired, EA's chief design officer Patrick Soderlund said it himself, don't like it, don't buy it.

Darkborn1478d ago

And I never bought it. They shot themselves in both feet on this one.

DEEHULK881478d ago

I can't believe that people were pissed because women were in the game.🤦🏼

Teflon021478d ago

The hate for BF5 is possibly one of the biggest wtf consumer moments.

After all the nonsense about censorship and it being about artistic freedom. They really didn't allow DICE that same freedom they be crying about lmao. Imo EA had every right to call people out because when you actually fact checked EA and DICE were correct. They only make creative choices to give customization options and people acted like they knew more than people who spent years traveling and talking to vets etc.

People should not be proud of that moment at all. Bet BFV would have came out better if they weren't changing things to make babies happy. Which is the main reason I laugh when people cry about censorship. Consumers legit censored customization and suppressed the stories of living vets because something that made no sense as BF5 is a game not a simulator

Ninver1478d ago (Edited 1478d ago )

More to it than just females. For once their not the center of attention.

DEEHULK881478d ago

Seems like a lot of fans hate women in games and they were hiding it by pretending that they care about the historical accuracy of a video game. Seems like selective caring because there are many game that you could raise the question the historical accuracy, but you don't really hear it.

DEEHULK881478d ago

"For those who don't want to play with women, we have a game and it's called Battlefield 4"

D. Mattrick

1478d ago
SIdepocket1478d ago

@DEEHULK88

I don't mind if game developers try and be more inclusive with their games; historical accuracy isn't a big deal as far as I'm concerned.

Having said that, the attitudes expressed by DICE and the gaming press (that if you don't like the changes you're a misogynist and a bigot) is a huge turnoff for me. As far as I'm concerned, if DICE wants to lecture their users on how to think, I'm fine playing something else.

There are plenty of ways to promote inclusivity in games without being a-holes about it.

DEEHULK881478d ago

SIDE POCKET
it seems like they were giving off the same energy they were getting from fans who are in reverse telling the developers what they should've done.

frostypants1478d ago (Edited 1478d ago )

I was pissed because the gameplay was just awful. Only Hardline challenges it for worst of the series. Saying this is about women is just helping EA make excuses for a bad game.

jeromeface1477d ago (Edited 1477d ago )

people were pissed because women in ww2 on the front line wasn't historically accurate. Not to mention anyone with prosthetics.

PS-Gamer-19861477d ago

Alot of People are probably just fed up with media trying to influence them with social politics. But the main reason it flopped was because they tried to release a barebone battlefield game at full price.

If it was solely about "hating wamen", a game like the last of us 2, which received its fair share or criticism, should also have flopped, but it turned out to be a well crafted game so alot of people bought it.

Sounds like a excuse to me

UnholyLight1477d ago (Edited 1477d ago )

Just because there were women in the game wasn't the problem....

It was the "our take on WW2" basically was NOTHING like WW2. Also there were a lot of dumb issues with the game that shouldn't happen. Coming in on a C47 that is marked with GERMAN crosses?! How about the times the plane was marked as German and yet here you were a British soldier. How about having a character selection EXCEPT for vehicles where you were forced to listen to a ridiculously overdone and almost troll-like female scream every time you died. How about a game that consistently had issues with TTK and overly CoD like gunplay? How about the team constantly fiddling and then when it seemed like they got it right, they changed something else about TTK AGAIN.

There were a ton of problems with this game. This isn't about the core BF audience "Hating women". The game "failed" because it was an absolute poor excuse of a BF game that literally regressed the series after riding a high of BF3/4/1 (although 1 was already not for some at that point).

To conclude, people like my friends and I were angry at DICE because they couldn't just make a decent WW2 game, and instead will use this as a reason to NOT ever make another "WW2" game because of how bad this one turned out.

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Redemption-641478d ago

Honest question, was it the woman with a metal arm that triggered people this much? And is that what you consider appease certain audience? Am just curious.

Atomicjuicer1477d ago

Why are you trying to defend this? You either dont know what youre talking about or youre a troll. They mismarketed the game.

Redemption-641477d ago

Can you please point out where I am defending this? It will be nice to know how you arrived at such a claim from a question. I am literally asking what triggered you people? Was it because they had a woman with a metal arm? I don't fully recall all the details, but I recall some people literally being very hurt, when the first trailer was released and they showed the woman with the metal arm.

CorndogBurglar1477d ago (Edited 1477d ago )

I remember the same thing. People are here talking about the game being bad and releasing in a bare bones state, which is true. But that just solidified that the game itself was not good.

But people had already made up their mind when the first trailer dropped, and the main complaint was about "historical inaccuracy" based on women on the front lines and fighting with a prosthetic arm. At that point, thats all we had. A trailer. And I get it to an extent. Battlefield was almost always previously historically accurate for the most part, and was never viewed as an arcade-like, online shooter. It was always considered a step above games like CoD when it comes to realism with none of the flashy and colorful upgrade stuff.

So when people saw that you could be a woman, and have crazy upgrades like prosthetics and bright and colorful skins for clothes and guns, it started feeling a little less like battlefield and more like they were dumbing it down for the CoD crowd.

Thats how I viewed it anyway.

Yi-Long1478d ago

It just wasn't FUN for me to play. I play Battlefield for the Conquest, but the maps were just a bit too large, the squads were a bit too large, and worst of all, matches just take up far too much time, so where normally you get 2-3 matches in an hour, here the big Conquest matches could last 40+ minutes, maybe longer, and that's a big investment of time when you're just not having a lot of fun or on a mediocre team or map.

It just never really clicked for me. They seem to tear this franchise into 3 different directions;
1: They want to be more like Call of Duty.
2: They want to be Battlefield, but bigger and more, justnfor.the sake of it being bigger (maps) and more (players).
3: They want to tap into that Battle Royale market.

IMO, they should go back to the basics of Battlefield, so medium-sized maps and squads, well-balanced classes (no perks), and matches which only last 15-25 minutes max.

senorfartcushion1478d ago (Edited 1478d ago )

I finally started the single player last night. I stopped after attempting two levels. The hit markers were weird and it told me where every bad guy was in the horribly laid out levels, and it was buggy as hell.

Teflon021478d ago

Map size and battle time was pretty normal tbh. But you're definitely right. If you don't enjoy it, battles that long become hell.

Personally didn't have issues with it. But I do think it had a very heavy focus on having a squad that was friends and the big issue is because the response. People didn't buy making it impossible to try it the way it should have been played. But that's why you gotta find a good spot.

CorndogBurglar1477d ago

It all depends though. Classic BF games weren't all medium sized maps. It always depended on what kind of vehicles were available. Small maps had no vehicles except maybe a buggy. Some didn't even have that. Medium maps had armor like armored cars, tanks, buggies, and helos. large maps had all of that plus jets. This was the formula going all the way back to BF2. BF1 and BF5 is where all that started changing, and not for the better.

AnotherGamer1478d ago

Still baffles me how they went from BF1 to BFV in terms of quality and historical accuracy. Its like they wanted to butcher everything they did for BF1.

Ninver1478d ago

When trying new things fails.

Sieg1478d ago

BF1 had talents working on it. The direction of the game was clear. BF5 was divided and fresh unexperienced talents wasn't enough to save it.

frostypants1478d ago (Edited 1478d ago )

BF1s gameplay was classic Battlefield, even if the zeppelins were annoying. BF5 felt like it was made by a completely different (and inept) team. And by the sound of it, it was.

BenRC011477d ago

Its ea. They have no idea what they want any more, they want loot box services but get panned for doing it.
Make a good game and people will flock to it (bf2/3/4/1)

+ Show (1) more replyLast reply 1477d ago
gold_drake1478d ago

how does that even happen, having half of the dev team liking it and the other not liking what they're making lol. of course the games gonna bomb

MetroidFREAK211478d ago

I bought it, hated it... tried the BR when it came out, thought it was okay... they abandoned it and so did I shortly afterwards. It damaged my opinion on the franchise and unless the new game pushes the franchise forward, I'm done with BF games

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110°

Battlefield V now broken on Steam Deck / Linux with EA anticheat live

That's all folks. EA anticheat has now been added into Battlefield V, so it's the end of being able to play it on Steam Deck and other Linux systems.

This joins the likes of Plants vs. Zombies Garden Warfare 2: Deluxe Edition, EA SPORTS FC 24, EA SPORTS FIFA 23, Battlefield 2042 and Madden NFL 24 that all have EA's own homegrown anti-cheat that make them simply unplayable on systems running Linux.

Now if you try to run it, you'll be greeted with an error. A shame to see a game that's multiple years old get broken like this and no doubt EA will continue to use their own EA anticheat in future online games. Battlefield 1 is still okay, and Apex Legends is also still running but perhaps it's only a matter of time before EA force it onto those too?

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just_looken385d ago

more comments here:
https://www.reddit.com/r/St...
https://steamcommunity.com/...

47 comments in hours bf5 won't launch anymore ea is saying meh not my prob bitch tosses a faq
https://answers.ea.com/t5/B...

Yes counter cheating that is good but when the ea app on pc is still totally broken and these cheaters are on 2042 same anti cheat this is just putting scotch tape on trumps file cabinet to prevent leaks its nothing more than a stop gap.

I mention ea app as for 4years it was in beta then tossed out with 3 year old issues and i still cant not get the products that i purchased on origin yeah i purchased digital but guess what there is no dvd games on pc anymore.

Philaroni385d ago

Likewise, I'm about to do some games with some friends here but if you wish to PM me I could share my Discord if you like to talk further. Oddly you bring up THQ that I did some work for in the past.

Also for Starfield I have just a Stock GTX 1080. Not even the 1080i version on an ultra wide and with some Ini, changes and other weird things I know I got it working at Series X frame rate. Sure not the the fancy graphics options. I know Bethesda games have always been more CPU then GPU limiting. A good application I don't see many using is Process lasso. It helps with may CPU heavy games on PC. (Battletech is the main one I use it for) Can find it here if you like. https://bitsum.com/

""Xbox has made custom engines like forza/unreal they used to support epic back in the day like slipstream like you said but they make so much cash they do not need to work as much as sony.

But the issue i find is the lack of passion behind games aswell as the mass amount of users that love the broken/microtransantion filled games we get every day. Back in the day when a game was crap or had something wrong it was a oh crap are we going to get shutdown or like thq just poof gone. But today its na who cares fix it later or write it off then oh wait never mind they like it such as the new cod.""

Going to combine me response here. You are right, MS and I do feel like what they do with not just Froza and also the tech they use in Flight Sim. Is not given enough credit. If I am correct the next Fable game is going to be using a mix of things from the Turn 10 Team, maybe Unreal? Hard to say at this point, But MS along with Sony both own a full License of the tech (Days Gone for Sony) I agree with you on the talent and passion part, games have become too much, at least AAA games the 'Milk, butter, eggs and toast" to support places now days. Innovations in gameplay and such has fell lower and lower. I still don't see mechanics and ways of playing games like I did so many years back, its a bummer.

For MS maybe the end as even though they might have a massive advantage in software and services (I use to work in Azure) They can kind of do some things at cost but seem to fail at it a lot. The cloud gaming push I don't think is going to have the effect so many hope for (Not sure why anyone wants that) I still want MS to have a chance but, if I sit here with my magic dice and roll it on MS games over the last forever, it could land on Crackdown 3 (Remember that?) The cloud powered game... and now they are trying to do it again with Kojima some what. As an engineer, its not happening now, tomorrow or anything in the next 24 years. I remember back on this interview with John,

https://www.reddit.com/r/nv...

We are not even at that point yet. So hope we get there and I hope MS is still a player but I do feel you are right in many ways, they are already trying to slowly retreat just by the rhetoric alone.

Ether way again PM me and we should talk more, would love to do so.

Philaroni385d ago

The rough part of all of this is that for those of us on PC mostly be it Windows or Linux based, the anti-cheat sucks up a lot of resources. It kind of reminds me of the conversation between, security and freedom. Too much of ether is both good if managed well or very bad. We just as gamers keep seeing this pop up over and over again. Wish I had some magic wand to stop cheaters... but I don't... hell we just seen what happened with Apex at a high level event.. getting that kind of access and such is not good... but at the same time. Can anyone, one person provide me an example where Anti Cheat has even like a hit rate above 50? I know I'm pulling numbers out of my ass, but it seems the cheaters beat the systems in place time and time again. Where there is a lock, and a smith to make it. We always will have a thief that breaks it.

just_looken385d ago (Edited 385d ago )

I can

Sense everyone seems to have brain rot and forgot the ps3 that is the solution.

The ps3 for its first half had systems that would only launch the game if it saw you had a ps3 controller along with a inhouse operating system and a real gpu/cpu it was way harder to run cheats off of along with the ability to make custom rooms.

Yes there were p2p lag switching then later on thanks to that dev kit leak cheat menus but for years games like killzone/mag had dedicated servers that were hard to crack a operating system/cpu those in public had 0 knowledge how to make stuff on them.

Right now if they put all mp files on the server so we just stream the game that would be a huge step or make the multiplayer run in a sanboxed mode separate on the system.

Philaroni385d ago

I'm glad you brought that up that Killzone had Dedicated servers. I remember the Yellow Dog Linux days of PS3, as well. EA use to do more Dedicated Servers for games but as time went on they would 'rent them out' and slowly the official servers would die down.

P2P Lag always had that magical thing (Gears 2 (Aak the shot gun) and Halo 2,3) fans know as host advantage. That alone allowed for lags switches, booting of others from games. ECT. (Though I admit, was the most fun I had when our team could beat cheaters. Man was that a good time)

I fully agree with you, the fact so much is working how it is has in a hard way compromised network/client security issue. I'll pick on COD for example where some assets are local and other are on server, between games and between even evolutions/iterations of the engines used.

just_looken385d ago

@phil

Thank you for the reply i am glad others on here remember

Now back to the series x having games with the same frame rate as a 2005 xbox 360 but the masses thinking that is fine and next gen.

Starfield on series x native 780ishp fallout 3 xbox 360 720p both 30fps gaming has "grown so much"

Sadly we are not in large numbers and see mp/sp tech wise/cheater wise has gotten worse not better.

Philaroni385d ago

I hate to say it about Starfield I'd have too look at reports from way back when. I swear to god they said it was going to launch with Creation Kit 2 (I worked with 1 alot in Skyrim mods in the block based aka cell based structure) Back then it was great, but for the life of me I don't know how a Studio like Obsidian can make a game same as Bethesda but with less bugs and bull shit. (Fallout Veg and Outer Worlds) Not that it was with out bugs but when a 3rd party does better with your own tech... I find an issue... with it all.

Frame rate stuff I only understand from two points, design and marketing. On the Design part yes back in the day 30FPS was I swear almost more common then now days. It was not a design compromise to keep it at 30 as the hardware and the way the game was being 'displayed' (Key thing there) was as impactful. Now days I feel the Marketing side wants a 4K trailer running likely rendered on a Xbox or PS system with little text saying (Oh wit was on a PC that no one is able to afford... of course teasing there a bit.)

I do understand that Starfield is a 'simulated world' where like every item you drop is there, for like forever... cool, that is not too new now days and design wise, is kind of a dumb thing.... who cares how many carrots you can collect... is it cool sure, makes for good PR in some ways. Lack of tangible game play is the issue. I can't take credit for this but a buddy of mine worked in advertising and I shit you not at Fast food. They would make wax and even 3D print now and then post render foods you would get, just for you as the client at a Burger King to not be given as you where sold on. (((( He did not work for them FYI.. but others)))

Issue with gaming as you are saying is too much is on the 'presentation.' It does not sell like it use too, that type of advertising. Most of it is word of mouth, who my friends tell me is a good game or not, what my friends are playing. Then comes the reviews.

Its dumb that our next gen systems feel like we gone all but up a step that we already went down two to three on. Take Uncharted 4 for example 30FPS SP and 60 MP. That I can deal with, and that was a PS4 game.

I do at times dis Xbox a lot, but come on, they still have yet to make there own damn game engine. Slipstream failed heavily, where Sony and most of their own studios have tech they made for the games they are trying to build. I am unsure how Xbox is again now saying the 'next' system will be the best ever. Sure it will be duh? Tech changes and grows, but I never seen a system use it so poorly. (I blame alot on the bloated Xbox OS FYI)

just_looken385d ago

@phil

You can have both presentation and framerate pc's have been doing both for decades now 4k ray tracing bla bla yeah that is different but starfield is no maxed out minecraft with its seed tech with ray tracing minecraft uses seeds also with huge buildings but for years pc's can do 60fps on that.

I mentioned 30fps because back in the day we had hd consoles alot of users had sd tv's just getting into hd tv's so i get the graphics difference but we are talking about 20years of hardware difference.

A real hardware console 6700 3700x 16gb of ram can run starfield at 60fps not maxed out but its possible this was pre performance patches:
https://youtu.be/hNM488QIKO...

Remember the apu/igpu tablet crap the consoles are using are based off of the 6700

The xbox operating system has always been windows based from windows 2000/xp xbox-xbox 360 the tail end of the 360 using vista/7 then to the series x using windows 10 that is why backwards compatibility works great its all direct x based with the same bc as a window's pc. What we see today is just the change from needing games to survive to making games as a product m$ makes more money in a week than what sony can make in months.

Xbox has made custom engines like forza/unreal they used to support epic back in the day like slipstream like you said but they make so much cash they do not need to work as much as sony.

But the issue i find is the lack of passion behind games aswell as the mass amount of users that love the broken/microtransantion filled games we get every day. Back in the day when a game was crap or had something wrong it was a oh crap are we going to get shutdown or like thq just poof gone. But today its na who cares fix it later or write it off then oh wait never mind they like it such as the new cod.

The new cod is making bank yes users hated it but the sales show the masses that do not post love it sadly

Heck did you see that wow has limited time store items now with hundreds online defending it because they think the store its what's need to keep the game online despite the $15 a month payment and m4 ownership.

I find in the end of this generation Microsoft will go the way of sega they might also just buy sony as everything sony except music/games is not making money they are a cheap buy for microsoft right now so we would just have 2 companies fighting in the gaming ring with papa os watching from the sidelines.

Great chatting 2 you may i recommend looking at rpgm games? they are out there even though i have a i9 4090 custom rig right now along with a ps5 i have been playing 4yr old games or rpgm stuff this year. Its funny i remember being a 2360/ps3 owner stacks of adventures now i am like well time to see what is in the past.

+ Show (1) more replyLast reply 385d ago
80°

EA anticheat and Battlefield

Battlefield V, getting easy anticheat

We're pleased to share that EA Anticheat will be extended to #BattlefieldV this Wednesday, April 3rd at 08:00 UTC.

You will need to restart your game to benefit from the changes of this Client Update.

Learn more via our updated EA Anticheat Blog:

just_looken394d ago

Other sources from battlefield official accounts.

https://twitter.com/Battlef...

https://www.reddit.com/r/Ba...

So steamdeck might have issues and those out there that are anti kernal drm will get a surprise. Depending on your setup you also might get new issues as i know rgb software likes to fight with easy anti cheat.

140°

Amazon Digital Game Sale For Xbox Series X/S & Xbox One

Daily Video Game writes: "There is a new digital game sale Amazon is offering for both Xbox Series X/S and Xbox One that heavily discounts several popular titles like GRID Legends, Mass Effect Legendary, Star Wars Jedi: Fallen Order, and more for Xbox owners right now!"

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