Approvals 9/3 ▼
chrish1990 (4) - 1201d ago Cancel
Rangerman1208 (3) - 1200d ago Cancel
murderlo (2) - 1201d ago Cancel
130°

Kingdom Hearts 0.2 Has Better Level Design Than Kingdom Hearts 3

Looking back at Kingdom Hearts 0.2, we lay out how it has better level design than Kingdom Hearts III.

Read Full Story >>
noisypixel.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1200d ago
Pyrofire951200d ago

Well I wouldn't go that far. I'll just say I would have made many different decisions and Disney's hand was too heavy on this one. (frozen)
I don't know how the Pirates level was so bad tho.

Daeloki1200d ago

Visually the Pirates world was amazing tho, gameplaywise... I honestly can't even remember.

Lore1200d ago

I’ll agree it was a major letdown. They need to go back to KH I & II roots and allow for steady progression and platforming with more depth to the rpg mechanics.

-Foxtrot1199d ago

It was such a letdown and the worst part is they have continued to do the same old mistake, making the story complicated and requiring you to have played other games to understand the one you are playing or future ones.

They added stuff from the free to play game Union X as the basis for the next big story, you even had a character from that game show up to help Sora in a small cutscene and all I thought was "who the f*** is this?"

Rather than finish the story with what they had, they rushed to the finish to get the Xehanort story over and done with only to create a new story which would require knowledge to understand. I mean you don't even have a good reason for jumping from world to world, just "Oh yeah, find the power of awakening".

They should have finished everyone's story and either get new characters or do something in the end which would have isolated the next chapter to just Sora, Donald and Goofy.

Oh and I'm kind of annoyed Nomura has shoved in ideas from Final Fantasy 13 Versus as Verum Rex...why not keep them and do a new IP in the future which isn't limited by Kingdom Hearts by child friendly restrictions. With the secret ending he even made Verum Rex a real world, not a video game.

gold_drake1199d ago

i dont know if it did or not.
for me, it just gave us more questions than answers and that bothered me to no end.
but all in all, was good. very impressed by the pirate level

+ Show (1) more replyLast reply 1199d ago
Daeloki1200d ago

There is just no excuse for KH3 being as bad as it was. Did Disney pressure it and contribute to it being bad? Yes, but even without that, it was just a huge letdown filled with retcons and suddenly making it so everyone survives and nobody can really die. Some people said that the DLC will make it better, but I will not pay 30€ for a 4h DLC. And when Oblivion and Oathkeeper were finally added, I decided to try again, but I couldn't make it trough Hercules world without being overwhelmed by cringe.... And seeing how they went for a rhythm game as Kairi's main game entry, I doubt there's much future for the franchise...

Eamon1200d ago

KH3 was probably the worst KH game in the series. Visually, it was stunning but the gameplay was far too easy and the story was extremely bad. It seemed like Nomura really didn't care much for the main KH storyline anymore and just wanted to set up for KH4 which would combine a new KH storyline with concept ideas for VersusXIII that he's still salty about not making.

I agree, that KH0.2 had better level design. In fact, I'm willing to bet KH0.2 was originally going to be part of the game somehow. The Realm of Darkness is a major plot point and the first time we get a very in-depth gameplay in the realm is KH0.2. The other KH games only had final bosses or small fixed dungeon sequences. But in KH3, we get next-to-nothing. Just a repeat of the beach boss battle from 0.2.

-Foxtrot1199d ago

Like I was saying above it's annoying Nomura shoved in Versus ideas with Verum Rex rather than just making a full on new IP without being restricted by the KH franchise. Nomura made Verum Rex a fictional video game within the Toy Story world but now after the ending it's actually a real world that will play a big role in the future games. Seriously, what's the point.

Seeing Sora disappear was a little emotional, probably would have been more if they the lead up (the entire full game) was better executed but to then see him fine and dandy in the secret ending was just "Oh...he's okay, never mind".

If they just left it with Sora vanishing then I'd have been more excited to see where the next game would have gone.

blackblades1200d ago

As max said on YT doing his top 5 games of 2020. Square level designs are that of ps2 level designs.

MasterChief36241199d ago

Wait, I though the game was called Kingdom Hearts 2.8? Is 0.2 Birth By Sleep a regional variant for the name? Interesting how 2.8 + 0.2 add up to 3. Weird. I feel like I missed something!

Unknown_Gamer57941199d ago

No, it's a separate title, though it's definitely on the short side.

I think we're all missing things with the naming convention for this series. I don't know what drug to take to follow any of it. But, thanks for pointing that out nonetheless. That's one of few things that actually makes sense regarding the names.

Eamon1199d ago (Edited 1199d ago )

KH2.8 is a collection title similar to KH1.5 and KH2.5.

It has KH3D remastered plus a new short game called KH0.2 which basically takes place from shortly before KH1 and ends at the end of KH1. KH2.8 also includes a movie based on the KHχ game.

The numbering in this franchise has rarely made much sense. I mean, the prologue of KH3 is given its own number too (KH2.9).

MasterChief36241199d ago

That's where I was confused! I was lumping it in as its own game. I gotcha, thank you for the clarification :)

Very confusing naming conventions, good Lord.

Show all comments (15)
70°

Final Fantasy XVI Has Finally Given Donald Duck A Worthy Opponent

For a long time, it's been widely accepted amongst Final Fantasy/Kingdom Hearts fans that Donald Duck is the most powerful mage ever to exist, mainly due to his use of the stupidly powerful Zettaflare spell towards the end of Kingdom Hearts 3. This spell is one step up from Teraflare, a spell which was used in Final Fantasy XIV that was so powerful that it completely wiped out the base game, giving the developers a canonical reason to let them bin everything and start again from scratch.

Now you're armed with this information, you can see how it was pretty surprising for Donald Duck of all characters to bust out Zettaflare and establish himself as the most powerful character in Final Fantasy/Kingdom Hearts lore. However, now that Final Fantasy XVI has arrived and delivered a whole new cast of characters, a new challenger has arrived to provide Donald with some much needed competition.

Read Full Story >>
thegamer.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community301d ago
Changed: content
70°

Final Fantasy's Strongest Canonical Magic User Is... Donald Duck?

Final Fantasy features many strong characters, but an unlikely character from Kingdom Hearts is able to cast ​the most powerful spell ever seen

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community352d ago
gold_drake352d ago

that was pretty amazing, not gonna lie, i might have shed a tear or too, just cause of pure awesomeness.

he was already my favourite disney character and one of my favs from KH and then to see that amazing spell too. aah so good xD

FGHFGHFGH352d ago

Final Fantasy's strongest magic user is Donald Duck, who never appears in a final fantasy game.

60°

This Kingdom Hearts Boss' Unpredictability Gave Me Sekiro Vibes

Kingdom Hearts is filled with otherworldly boss battles, but only one stands out like a phoenix dancing with ethereal grace across the night sky. Before we embark upon a discussion concerning Kingdom Hearts' exceptional boss battles, it may be prudent to first reflect on the evolution of the criteria for appraising video game bosses. This criterion has undergone a major metamorphosis over the past decade; one that owes much to the profound influence of From Software and its iconic Souls series.

Read Full Story >>
dualshockers.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community363d ago
-Gespenst-364d ago

"Yozora is much more than a grueling secret encounter; he is a reflection of what Kingdom Hearts' bosses should be"

No thank you. If every boss in Kingdom Hearts was like Yozora, the series would be unplayable. That's not to say that they shouldn't include such challenges, but making them fundamental to the game would be too much. And don't say that this is what the From Software games are, because Yozora is absolutely harder than most of the bosses in those games. He is waaay faster, has a ludicrous number of abilities (and does them in random order AND can chain most of them together), and punishes you severely if you make a mistake. On top of that, you have to survive this onslaught for a really long time because of how much health he has. It's borderline too much - for me at least. Still, it's a stunning battle.

OMNlPOTENT363d ago

I agree, while I do really enjoy the Yozora fight, I think it's far too difficult to be anything more than an optional boss. However, I do believe that there should be more bosses that are in the same weight and size class as Sora, as the majority of those in KH3 were the best fights. The giant heartless bosses just aren't as enjoyable.