"Do we know final resolutions and frames for those games?"
We know that Sony is targeting 60fps for those games. Now, about the final resolution, I think it´s pretty hard to achieve native 4K for games which resolution shown in DF´s PS5 reveal event analysis were as low as 1512p.
So yeah, I´m not expecting native 4K/60fps for games like Astrobot, Sackboy and Destruction AllStars on the 10TF PS5, which makes the 4TF SS 1800p/60fps and 1080p/120fps performances for The Falconeer pretty impressive IMO.
"I think it´s pretty hard to achieve native 4K for games which resolution shown in DF´s PS5 reveal event analysis were as low as 1512p."
Why? DF fully acknowledges this could change. I think it would be silly to assume it wouldn't considering DF also said Godfall was native 4k 60. Since then AC:Valhalla has been announced at 4k 60 for PS5. Spider-man Mile Morales as a 4k 60 performance mode. But somehow....Sackboy and the rest are not going to make it there? I mean....maybe, but that is on the developers to explain at that point. Regardless, it seems silly to assume that the months between reveal and release are going to yield no improvements to performance. So why make assumptions?
"performances for The Falconeer pretty impressive IMO."
Steam recommended GPU is a GTX 1060 for Falconeer.
To be fair I've watched the gameplay videos it's not exactly winning any awards for setting graphical standards. Realistically you could probably get the game to be playable on a ps2 or og xbox.
I'd be extremely concerned if the game didn't hit 1080 for the one s.
And that's in no way a dig on the gameplay or anything else just graphically it's indie af.
It's great, but the graphics are really flat and low poly without much in the way of advanced AI/physics. This shouldn't be a metric for other Indie games let alone AAA to achieve on Series S or Series X, IMHO. Once you start upping those polys and utilizing higher quality/detailed textures, that resolution is going to drop and the CPU may be affected by AI/physics processing.
1800p / 60 FPS on Series S is amazing for a 299€ console.
I'd prefer the 60fps mode with higher assets.