Crytek has just released a new in-engine 8K screenshot for Crysis Remastered, showcasing the remastered nanosuit.
GF365: "These are our picks for the most iconic armored suits in games. This article only includes suits from games set in modern times or the future."
I’d take the Space Marine power armour off the list due to it not originating in a video game.
Here is a list of the best Nintendo Switch shooters while you wait for your girlfriend to come out from the hair salon.
CG writes: Crytek’s original Crysis release back in November 2007 and became a bit of a meme for crippled PCs during that time when running at high settings. At the end of 2021, Sabre Interactive produced a remastered version (alongside the two sequels Crysis 2 and 3), which was met with a mixed reaction, but still continued the series “But Can it Run Crysis” meme, even naming its highest settings after this. The other two games fared much better as modern gaming experiences. With the Nvidia RTX 4090 releasing recently, we looked back at these remasters to see how well the current king of GPUs performs, despite some possible CPU bottlenecking with the i5 13600K partnership. All three games use max settings, 4K resolution with DLSS OFF (aside from Crysis Remastered which shows DLSS ON and then OFF).
PC gaming needs another Crysis type of game this era, a game that can only be possible to run in a high end PC gaming machine, providing new type of visuals, currently everyone with RT are like "wow RT is the best thing blah blah" well for me is BS!!!, for example you see a static environment with RT off but then it turns ON and everything objects are more accurate reflective and so everyone going nuts "how good everything looks", well for me is just a waste of resources cause in the end is just a damn Static environment simple as that, when playing a video an online fps, driving etc, everything is going nuts on screen, you think someone will stop playing just to see stupid reflection is accurate?, lol suuure, no that will not happen. Physics effects should be the fuzz of todays GPUs and not RT, cause correct physics in a game it actually can change the way you play a game and create new experiences.
crysis og was a good looking game but wasnt at all oiptimised back in the day
Still CPU bound come on WTF, it's 2022. What should have been done is a total remake from the ground up to use up to maybe 12-16 cores max. That would be a proper remake the hell with these remasters. We need the whole trilogy done in this way.
4K is for plebs
Id love for these guys to make a Ryse sequel after they are done with this.
8Kden
Don't be a pleb, pleb.
I really want the delay to be worth it the game has such a giant legacy that I don't think it will live up to everyone's expectations as it's pretty clear they are just modding the original textures with new lighting effects not really doing all that much.
getting it running in 8k is cool and all but adoption of 4k hadn't even reached saturation and modern GPUs still struggle on powerhouse games like rdr2 at 4k which is a big indicator this game isn't pushing graphics to a new level as we hoped.
Still I can't get my original version on steam to work properly with dx10 without jumping through massive hoops thanks to GameSpy comrade and the anti piracy tech that won't activate properly anymore I can get dx9 running via navigation to the game files and running the exe but not really what I'm after.
Part of me just wishes they made a patch for the original to run on modern os and an update so it can better leverage multi threading but I think that's impossible in cryengine 2