DSOGaming writes: "While the game is quite demanding, it can run smoothly on the NVIDIA GeForce RTX2080Ti GPU at 1440p and on Ultimate Ultra settings."
This game isn't demanding, it's unoptimized.
Yup. Guerrilla is a good developer, but they did a pretty poor job porting it. There's no reason you should need a 2080ti to hit above 60 at 4k, let alone 1440p.
Guerilla did not port it. Virtuous was behind this mess. Had Guerilla done the port in-house, I think that they would have done a much, much better job.
@noctis Ah. Wasn't aware. Just assumed it was done in house.
Doesn't matter whether your good or not, it needs capital to achieve a complete port.
the game will receive a patch fixing it's major bugs and performance dips. https://wccftech.com/first-... i'm guessing the Decima engine was built for 30 fps. or at least the earliest revisions of it. i can also recall Until Dawn having performance dips from the first time i played it. it's nothing that a patch couldn't fix though. so we'll just have to wait and see about the patch for this game.
the only reason Decima based games have such visuals are for their budgets. beyond that the engine is really not that optimized. as you can tell not even a 14 tflops PC could fix it's internal issues.
Hmm Death Stranding is amazing on PC and it's using the Decima Engine
@CaptainHenry916 Death Stranding has dlss 2.0 support. I'm surprised this does not support it. But I'm sure they will implant it at some point.
That patch already released. The article is from 4 days ago. I just tried to play it and the ram useage shoots up to 14 gb in the beginning. Cutscenes lag and the stutter is out of this world.
The game is one big pile of crap. Doesn't even start... crashes after crashes. I doubt they even tested the game before releasing.
Perhaps you shouldn't be using an AMD GPU.
The guy that spam n4g with 90$ per hour job make more sens than you
Nope. 70fps just won't do. PC gamers demand 60fps on your first PC release. Because 60fps is where the fun is and what makes games fun. That extra 10fps is ruining the game Guerilla. You need to patch it down and lock it at 60 where it's much smoother /S
1440p 70 fps on a $2,000 gaming rig with stuttering. and many of it's assets are still hard coded to 30fps. plus Aloy's hair is missing physics. https://youtu.be/5-Saz29hTj... PC version needs fixing for sure.
Console gamers need everything hard locked at 30fps to make it as cinematic as possible.
Or you know, make it so reaching 120fps is possible (because at 1440p, it should be with less than a 2080 ti).
Quiet now, the adults are talking.
Some gamers, it runs fine. Maybe upgrade your system just to play a PS4 game. Which is funny. You need more power to play a game that runs on a $200 console just fine. Also a problem with ports and PCs. Console users don't have this problem our version is optimized. Enjoy the inferior running version there buddy.
@apocalypse "Enjoy the inferior running version there, buddy" Funny. The same can be said for 99% of releases had on console. Keep in mind that as PC hardware continues to improve, so does older releases via the hardware. Many of your old PS3 games still run as they did when you bought them over a decade ago. The same will be said about current gen games. Unless you pay again for the countless remasters, of course. But revel in the odd, poor PC port all the same. If anything, I'll blame Sony for overlooking obvious quality issues on a major release of theirs. "You need more power to play a game that runs on a $200 console just fine" Nobody is ever going to argue that a console is going to be a cheaper *ahem* initial investment. Though I find it funny that you find 1080p at 30fps proper in 2020. That said, I own a Pro, and I'm sometimes still dissatisfied with performance on titles that actually have a Pro patch in place. You also overlook that part of that cheap buy in cost is subsidized by paying for online, and having only one, internal, storefront, thus locked in to whatever Sony decides games are worth. I mean, if you're on a budget, stick with just a console. If you actually know how to manage your money, well, if you're on this site then this is probably a major hobby for you, so why limit yourself? A Ferrari may not be 100x more useful than a Civic, but it sure as hell is fun if you can afford it.
I watched the DF video on this and its just an unoptimized mess at the moment, hopefully they fix it soon because I was looking forward to playing it again.
You should try it, I have been playing and its really not as bad as people make it out to be. Completely playable in its current state.. And I have 970.
So you need a £1400 gpu to get best out of it. What about gpu that most people have. This port is problematic stutter on a 2080ti lol I thought every game runs at 144 fps silky smooth like butter
It honestly runs smooth (no stuttering/crashes) on my 2080ti rig @ 3440x1440 (average around 60fps). BUT... I think I may just be one of the lucky ones atm. There's definitely enough proof out there that it's an unoptimized mess for many.
Maybe it's a CPU issue.
It may be. I'm using an AMD 3800x.
I too can make up random prices for things, the PS5 is £700.
Merrin enjoys talking out of his a** like he knows anything about PC gaming, as he lowkey trashes it every chance he gets.
Get em Soldier!
No & that's why people shouldn't expect any major graphical upgrades this gen- the PS5 is at best, three quarters the performance of a 2080ti & even that struggles at Ultra to achieve 60fps in 4k for many games. The upgrades will mostly go towards reaching those high fame rates & resolutions. Other graphical improvements over current gen PC won't come from raw power, rather individual engine upgrades, development techniques, etc.
I would rather have all developers work on HZ2 than to fiddle around with PCport. But that is just me.
Yes it is just you.
Good news. Guerilla didn't do the port.
i agree its not worked out just leave it as it is. modders will be working on it anyways.they should concentrate on ps5
"I’ve also tried a custom 4K resolution, 3328×1872. In order to hit a constant 65fps experience in that resolution, I had to use Medium settings (though I could push Textures and Model Quality to Ultra). With a mix of Ultra/High, I was able to get 56-64fps in 3328×1872. However, the game did not appear silky smooth on my G-Sync monitor with those framerates. Contrary to other games, Horizon Zero Dawn needs 65fps for that buttery smooth experience, even when using a G-Sync monitor." And that's with a USD1,200 videocard.
Sadly the 2080 Ti is more of a $1400 USD card. This is insane. I hope there will be a patch.
£1300 over here..
Sure you do.
And thats for PC gaming being so much better huh?
They release the rare lackluster port, and that discredits PC gaming as whole? Interesting take.
Moronic take much?
it is better because you can tweak ini files tweak tweak tweak....
"While the game is quite demanding, it can run smoothly on the most expensive GPU on the market" ...
At least non PS owners get to play it.
I got Horizon Zero Dawn Complete Edition for $5 bucks on PS Store for the PS4. I will stick to that an wait for Horizon Zero Dawn 2 for PS5 nstead of just picking up the PC version for $50 bucks that is poorly optimized. No thanks! Maybe a future Steam sale with the game fully patched.
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