PowerUp! - “When I went hands-on with Final Fantasy 7 Remake recently I also had the absolute privilege of speaking to Kitase Yoshinori.”
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
Well it certainly does look as good as Advent Children but I think a large reason for that is because of UE4.
It looks better than Advent Children now but that's to be expected.
It very much looks like Advent children, very impressive and really makes me excited for nextgen systems.
I played the demo last night and was shocked by how good it looked.
It looks at good as advent children but not as good as advent children complete(yes there were 2 different versions and the inferior looking on is on crackle right now). Maybe the PS5 version will look as good as advent children complete.
Here is footage of the 2 versions, in one cloud gets scars and bleeds during the sephiroth fight and the other he does not. https://www.youtube.com/wat...