70°

DBPG: Puppeteer Review (PS3)

A PS3 exclusive released very late in the console’s life, Puppeteer is a unique platformer with tons of charm and a memorable setting. 

The graphics are one of a kind. The first thing you will think is Little Big Planet, but it really is a puppet show brought to life. Excellent use of lighting as well.

The sound is a great package overall. The voice work in the game is top notch, which is a good thing since you will be sitting through hours of dialogue, which is the biggest downfall of the game. Too much talking. Music is appropriate and well orchestrated.

There is a very simple control scheme to this game, and the button inputs work great. You will be doing a lot of Burton mashing in this game with the scissor gimmick and QTE’s, but the pacing let’s your fingers get a rest.

The gameplay is action platformer fare. The big gimmick is the scissors, which you use to attack, platform, traverse areas, activate stuff, etc. you can unlock loads of different masks too which can give you power ups and unlock areas for more secrets. The amount of stuff to find in this game is massive.

While not perfect, this is a hidden gem of sorts that really needs to be played at least once. Bit of a shame it got looked over because of its late release.

Please see our link below for more info and full video review

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drinkabeerandplayagame.com
Fist4achin1991d ago

This game was excellent. Highly recommended if you missed it. Great platformer and cool story.

VsAssassin1991d ago

I forgot how much I enjoyed Puppeteer! It's one of the PS3 titles that can benefit from a sequel or spiritual successor on the PS5.

DBPG1991d ago

I’d like to see it. Sony abandons IP’s that actually do well all the time, so I doubt they would ever revisit this

Abnor_Mal1991d ago

I don't why but I stopped playing half way through. Still have the system and game so I may go back to it eventually.

DBPG1991d ago

It definitely gets repetitive but it’s worth finishing off

150°

Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics

Sammy: "It’s sad that PlayStation has moved on from some of these iconic brands, but it would be worse watching them rot. At least with this licensing strategy, there’s a legitimate opportunity for more great franchises to get a second chance. And if they sell really well, there’s always the chance Sony may decide to bring them back."

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pushsquare.com
90d ago
darthv7290d ago

Love this idea. Let other companies release reboots of these classics to a wider audience. Everyone wins.

Eonjay89d ago

It's what most IP holders do.

jznrpg90d ago

Remaster Puppeteer. It looked great on PS3 but it would be nice to have on PS5 with fast loading and some sort of 4k

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90°

Top 7 Best PS3 Platformers

A little-known game Puppeteer is on this list for the best PS3 platformers.

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hardcoregamer.com
gamerz124d ago

Little Big Planet, lol. No.

paddy95123d ago

LBP3 and rayman legends are the best here.

jznrpg123d ago

Puppeteer is really good. Nobody played it because it came out right before PS4 came out. When I went to pick up Puppeteer from GameStop some people were trading in their old consoles for PS4 preorder.

240°

Sony Japan Studio Closed Because AA Market 'Disappeared', Says Shu Yoshida

No place for Puppeteer, Gravity Rush

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pushsquare.com
Goodguy01127d ago

Man I'd love to see GR3. Unfortunately Somy didn't do well to advertise these games and AAA gaming is what most gamers preferred.

This gen has been different, indies and smaller games are what people absolutely love now so I wonder how these games would do if they were to release now. These games would also need a PC release.

Cacabunga126d ago (Edited 126d ago )

GR2 was nice but i don’t think it’s made for a home console. It played like a dream on vita. Same for tearaway. Ps4 version was boring but vita was glorious.
Japan studio made amazing titles for everyone. Call them AA if you like but they can work on jrpg reboots and sequel of bloodborne. Maybe even let them remake old gems even from other developers. I don’t think a partnership with SNK to develop Koudelka remake will be unnoticed. But bad management is where it’s at. AA disappeared but let’s invest everything in gaas

Knushwood Butt125d ago

GR2 was never on Vita, oddly, but yes, the fist game was best on Vita and the gyro controls really suited the game and worked well too. Vita had a ton of tech built into it.

I platted GR1 on Vita and PS4.
I couldn't play GR2 more than a couple of hours. Bought it day 1. Still have it. Tried twice but just couldn't get into it.

isarai127d ago

I mean can you really say it closed when 90% of the staff is at Asobi Games which was originally a team in Japan Studio?

blackblades126d ago

Don't try to spin it the studio is no mo end of story

pwnmaster3000126d ago

I mean he has a point.
I get it the studio is gone but what makes the studio, the people who works there.

For example people say BioWare is not BioWare no more because the people who made BioWare left.
Team Asobi may not be named studio Japan no more but if 90% of the workers is from studio Japan then it’s damn near the same and they still in Japan.

isarai126d ago (Edited 126d ago )

Not trying to spin it, that's literally the facts, Asobi absorbed Japan studio, and a small portion left but most of the Japan studio staff are still there 🤨. They're certainly taking a different direction that Japan studio but it's still the same people in the same office working for the same publisher 🤷‍♂️

Hell even the DNA is the same. Astrobot shares a lot in common with how it feels and controls with games like puppeteer and knack

blackblades126d ago

Saying that is like saying they gonna be making gravity rush 3 which is a no. The studio itself is gone the workers that went to asobi isnt gonna be making the same games

isarai126d ago

Wtf are you going on about, no one said any of that, why you makin sh!t up just to argue? 🤣

Scissorman125d ago

that's a bit of poor argument. i mean look at naughty dog. they don't make crash, jak & daxter , or uncharted games anymore either.

127d ago Replies(1)
jznrpg126d ago

Bring Puppeteer to PS5 please! Love that game. Gravity Rush collection would be ice as well.

isarai126d ago

I've been shouting that games underrated nature for so long. I honestly think it has more unique charm and heart than astrobot, and if people rediscovered it they would really see Japan studio has always been a special studio

jznrpg125d ago

All the different heads and abilities were awesome. The aesthetic was awesome. The level design was so much fun. It is the true meaning of underrated, sadly.

Melankolis126d ago

Understandable. Adult gamers, while still having interest in AA gaming, have so little time that they choose to play AAA instead. Indie too, being fun and cheap, who could resist? they are too, time-consuming.

Eonjay126d ago

I think your on to something but for me it feels different. For one, even AAA games can get too time consuming. Final Fantasy 7 Rebirth is gigantic. Some would say obsessively so. It's quite an achievement simply due to the amount t of content. I definitely have less time for games now and the problem is that there is so much to play. I don't even get to half of the AAA games I want to play.

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