One question has baffled game developers for ages, a question few have dared to answer: How do you make a great Superman game? Deville Louw writes.
James Gunn's DCU plans need to finally give Superman a proper gaming outing. By looking at the DC Comics lore, leaving Earth is the way to go for Kal-El.
The beginning of EAs Superman Returns was a good little side story that should have been explored more. Having to compete on War World was a great game level and could be expanded on even further.
As I have said before, there's zero reason why we can't have a good Superman game. Superman 64 proved this.
I feel like Gunn is prioritizing Superman this go-around. A game would make sense. Now more than ever.
When it comes to a making a solo Superman game, there are specific challenges and limitations developers face that make it almost impossible.
Cause Batman has the money to pay off developers to make no good superman games. He needs to be stopped in the corporate world.🙂
It's hard to create a game around a person who's nearly indestructible, unless everyone in that Universe is nearly indestructible.
Same reason he can't get a decent modern movie.....no one really gives a shit about superman.
Because Superman is a poorly thought-out character. He's super fast, super strong, he can fly, he shoots literal rays of solar energy out of his eyeballs, etc. He's indestructible except for one single weakness. He's boring to play because the game is literally on god mode. The game can't take away his powers because players hate that. You can't do an origin story where he learns his powers because people have seen it a million times before. The character just doesn't work for video games.
By following the example set by other successful superhero games, Warner Bros. could give the Man of Steel the modern AAA title he deserves.
superman gameplay is difficult and unique...there is a reason no one wants to try anymore. he can't brawl your average thug and making him vulnerable is a cop out.
I don't even give a crap about Superman. I think he's a pretty generic Superhero.
But you make him a god at virtually everything, then it's questioned why devs have a hard time building a good game around that fact.
Superman is a character that is hard to make a game about. The guy is super strong, fast, indestructible, flies, and gets his ass kicked by a little green rock. And on top of that DC tends to micromanage and interfere when it comes to Superman that is how we got the memorable pile of shit called Superman 64. Superman can't kill, can't wreck the symbol on his chest, can't wreck his hair. Only one game came close to being a good Superman game and that was the Death and Return of Superman for the Genesis and SNES. I'd rather have a Lobo game over Superman I love DC but Superman isn't one of my favorite characters.
It would be easy to make a Superman game. I don't understand the argument that he's too strong when we have characters in games that are just as strong as he is.
Superman has all the tools for gameplay available, speed for a dodge mechanic, heat vision for a projectile weapon, freeze breath for an enemy slow down mechanic, super hearing which can be shown as an overhead map (which was done by EA), flight which has already been used in a lot of open world games...what exactly is the issue with translating him into a good video game?
He has more than enough enemies that can give him a run for his money, so that wouldn't be an issue. The whole "he's a god" shouldn't be an argument especially after coming off GoW's success.
why not go the ballsy route and make the player insanely overpowered for the normal fodder in the open-world, but then make bosses give you a run for your money?
It's not difficult to make a Super-Man game. You could even do a story that involves criminals getting access to kryptonite bullets or weapons if you really don't want to let Super-Man just be Super-Man until a boss shows up.
It cant be that damn hard. Seriously.
Superman is meant to save people, you can't have him fight a villain and destroy half the city. Have a superman game where he has all his powers but you, as a player have to figure out how to use them without destroying everything, You have to stop falling debris and lasers from wiping out innocent bystanders. Catch cars and put them down safely, save people. There doesn't have to be a villain all the time either. have a bus going over a bridge and an airplane falling from the sky at the same time, how do you save both? A bank robbery and a sinking ship and a mysterious force from luthercorp behind it all that you have to prove as clark kent. This type of gameplay and game shouldn't be that difficult. Stop having Superman blowup and break everything he's supposed to be the hero that inspires us all to be better.
And maybe next time I should read the article before typing all this out.
Only decent Superman game I can think of is Death and Return of Superman a beatem up on the SNES and Genesis. That's the only Superman game I liked even though you had normal people beating on Superman and his life bar goes down. I'd take a good Superman movie first over a game can't be that hard to make a good Superman movie. Only good Superman movies are the DC animated movies hope Rocksteady is working on Superman they did a great job with the Bat.
Still waiting on that good Superman game
Only way a Superman game is gonna work with all his powers running unchecked is not to make it on earth. That saves the game being uncomfortable to the bleeding hearts and fellow superman boy scouts. Think planet hulk without the arena. Go nuts.