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200°

Super Smash Bros. Ultimate Kills Any Hope For PlayStation All-Stars 2 (...Or Does It?)

Sequels seem almost inevitable in gaming, so why hasn't Sony done PS All-Stars 2? Because Nintendo took all the good characters.

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Community2093d ago
Sonyslave32093d ago

They all still can appear in all star 2

NovusTerminus2093d ago

I think there is room for both, I would certainly buy a new ASBR and I already have SSB Ult.

PhoenixUp2093d ago

Looking at the amount of intense star power Super Smash Bros has garnered over the years from guest characters has me even more furious that a relative nobody like Isaac Clarke made it onto PSASBR’s roster.

His amount of relevancy may have been on par with Bayonetta’s since their 7th gen games come out close together one year apart, but at least she’s flanked by more impressive guest characters. Isaac on other hand isn’t so lucky since plenty of third party PlayStation icons didn’t make it in, which just makes his inclusion that much more frustrating.

No Cloud Strife, Solid Snake, Crash Bandicoot, Spyro the Dragon, Kazuma Kiryu, Lara Croft, Ryu, Alucard, or Yu Narukami. Many of Sony’s own first party notable characters didn’t even make it in. But Isaac Fkn Clarke sure did.

-Foxtrot2093d ago (Edited 2093d ago )

The problem with the characters is that it felt like they were promoting newer games

dmc Dante not the original

Big Daddy, Infinite was coming out. Still, it was Bioshock related

Heihachi Mishima - Tekken Tag Tournament 2

Isaac- Dead Space 3

Zeus - God of War: Ascension

Raiden - Metal Gear Rising

Most of these games came around the same time as All Stars or were coming a few months after, early the following year

Edit

Well shit on my doorstep and strangle me silly...Immagaiden below has already said the same thing. How did I miss that.

Gameseeker_Frampt2093d ago (Edited 2093d ago )

Isaac Clarke was more relevant than most of the characters you listed. It also doesn't make sense to criticize PSABR for not having all the third party characters you prefer when it wasn't until Super Smash Bros. Brawl that third party characters appeared in that series. You are basically saying that Nintendo's 4th game in the series does a better job with third party characters than Sony's first game in the series. Not exactly a fair comparison.

I'm curious about these "many of Sony’s own first party notable characters didn’t even make it in" that you speak of. How about listing them?

Immagaiden2093d ago (Edited 2093d ago )

The main issue I had with most of the guest characters in PSASBR is it felt they were only included to promote an upcoming 2013 game rather than just having them there to actually celebrate the history of the PlayStation brand.

- Donte for DmC: Devil May Cry
- Raiden for Metal Gear Rising: Revengeance
- Big Daddy for Bioshock: Infinite
- Isaac Clarke for Dead Space 3

Heihachi is at least a legitimate PS icon so I’d forgive him being there to promote Tekken Tag Tournament 2. But I can’t forgive most of the other guest inclusions. I’d prefer Solid Snake over Raiden and classic Dante over reboot Dante, Big Daddy is from a series that debuted on Xbox 360 & Isaac Clarke is such a bland incarnation there’s no point discussing how wrong it is he made it in over the likes of Cloud, Crash, Spyro or even Lara.

Super Smash Bros on the other hand would include characters such as Mega Man, Simon & Richter Belmont, & Banjo and Kazooie just because of their iconic statuses even if they came from at the time dormant series. PSASBR instead eschewed brand associative characters and focused on promotion characters that would seem outdated years after their respective games came out and you’re wondering why they’re even on the roster over more iconic PlayStation characters.

If Sony did take another approach at this I’d hope they’d make an extensive roster that felt timeless & gratifying.

Lexreborn22093d ago

I’m sure if people would’ve spent more time appreciating the unique roster then bashing it there would’ve been MORE DLC characters and support for the game.

I fully enjoyed the DLC characters like Isaac for his uniqueness and the fact Dead Space was one of my favorite franchises from 7th gen. And, now he is immortalized proper while EA screws the Dead Space franchise.

Raider over Snake felt more at home as a brawler type and it wasn’t a copy past of a template from a different game. Be honest, if Snake would’ve made it in PASBR smash fans would’ve CONTINUED to rip ASBR apart as being a clone down to roster.

There was also alleged plans for Dart before the game ceased its development. So it was legit a game the fans would’ve made but even PlayStation fans weren’t giving the game a chance without letting smash ruin it for them.

It would’ve been awesome to have characters of legacy feels in Smash, and more recent characters in ASBR.

You could see something like Skyrim protagonist vs Kratos. Kat vs chick from Control. Ni no kuni character vs maybe even Goku since he hasn’t hit Smash.

There could be so much fun in the celebration of GAMES in general if people weren’t so bent on nostalgia.

-Foxtrot2093d ago

As long as they stop that crappy system where you can only kill someone using a super

People are going to compare it to Smash Bros REGARDLESS of what you do. So embrace it and let us knock people off the stage by damaging their health loads

You know what it was like seeing the same super animation over and over. Sigh

PurpHerbison2093d ago

Yeah, if you are going to copy Smash Bros then just go all the way. I hated that super thing.

-Foxtrot2093d ago (Edited 2093d ago )

I appreciate that they tried to do something different but it was always going to be compared regardless.

If you are going to do it then go the full mile, no half measures

Hell create a comedy based story/cutscenes were they basically all take the p***, breaking the fourth wall on how much like Smash Bros it is and how they are trying "again" after the "last game". Head the criticism dead on

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50°

10 Best Fighting Games on the Nintendo Switch

There are plenty of fighting games to rumble in with a Nintendo Switch.

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50°

8 Best Super Smash Bros. Modes

From the multi-man smash to the Subspace Emissary, there are many beloved Super Smash Bros. modes throughout the years.

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40°

Analyzing the art style of every Smash Bros. game

All of the Super Smash Bros. games analyzed in terms of their art styles, from the original on N64 to Ultimate on Nintendo Switch.

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