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Final Fantasy VII Remake Developers Considering How Far the Second Game Will Reach

Twinfinite talked to Final Fantasy VII Remake Producer Yoshinori Kitase and he provided more color on the episodic nature of the series.

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naruga2206d ago (Edited 2206d ago )

1st game the whole midgar fight and escape ....2nd game until Aeris temple ...3rd game to the end + release of a complete edition to include all the previous episodes

2206d ago Replies(14)
NapalmSanctuary2205d ago

If I ever do buy this game - and thats a big 'if' - it wont be until everything is out and discounted to no more than the price of a single game all together. I full well expect to be a grandfather by the time that happens.

-Foxtrot2206d ago

Seriously. You could do it all in the second one and finish it.

Nitrowolf22206d ago

its crazy enough that they're putting midgar on two disc, i mean you are there for a bit but not a whole lote. They are padding a ton of stuff I can only assume

-Foxtrot2206d ago

Like I've said, all that padding is most likely extra content they are adding to prolong the game so why don't they just do the game as it is with a few new things here and there they have space for then add onto the world in a sequel or something further down the line.

I mean I know why...more instalments, more money but still.

kayoss2206d ago

Its not padding, they are diving deeper into the story that we havent seen before.

Snookies122206d ago

Padding isn't necessarily a bad thing. I'm all for delving deeper into the city of Midgar. It's such a big location, and we only got to see very select sections of the city in the original. I think it makes a lot of sense to expand on it.

-Foxtrot2205d ago

Kayoss

You act like FF7 wasn’t deep

It was a rich filled world, sure add some more lore and longer missions from the first game explaining things more but you don’t need to create so much when you could just finish the game how it is

Zenbaby3692205d ago

Well if you look at the old game and think about it. There is a lot that could have been elaborated on. More time in Midgar to really get to know the characters. I wouldn't exactly call it padding. There is a lot left to be desired there. In a lot of the original game to be honest. Anyway, I seem to remember years ago that this is what they're aiming to do. Some people just want a straight up remake and that isn't what this is, but that doesn't make it a bad thing. We will have to wait and see but there's no way in hell I'd buy a straight remake, I am super excited for the potential this has though.

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jaycptza2205d ago

You have no idea how intense this development is clearly. If it's not for you then that's okay

-Foxtrot2205d ago

Right first of all I didn't say anything to give off the impression it "wasn't for me"

Secondly the development is intense because Square Enix made it that way, if they just did a simpler remake they'd have finished it by now and it would most likely all be in one package

Zenbaby3692205d ago

People seem to remember FF7 as being this perfect creation. I remember it as a game I loved. I also remembered a LOOOT of parts I wish had more detail. -Foxtrot says it's deep. I disagree, the last time I played it, it felt like a lot of wasted opportunity and just a lot more I wanted to see more of.

-Gespenst-2206d ago (Edited 2206d ago )

1st game should have been Aerith, 2nd game should have been post-Aerith. I'm excited by the idea of (what I am presuming will be) a dense, handmade, open-world Midgar, but Midgar is like under a half of the first disc, and they're stretching it across 2 whole blurays. If they want the rest of the game to be as dense, you're talking 4 or 5 parts, and like what, 8 to 10 discs?

Also, have they really not planned the second part? When is it going to release then? If it's as dense as the first part, and they haven't even started making it, that means it'll come out in like 2023 or something. If the game really is going to have 4-5 parts, the last part won't be out till like the 2030s, and god knows what will happen between now and then.

And what about other projects? If they'e going to be working heavily on the VII Remake for the next decade, how will they make other games?

It'd be awesome to be able to play a game this massive and ambitious, but is it really necessary to do this much work for the game to be good and worth playing? I really don't think so. Based on the little we know, this approach just seems kind of insane, but maybe it's not as bad as it looks.

Snookies122206d ago (Edited 2206d ago )

I mean, Midgar is the biggest city in FF7's world. (Maybe tied with Junon) I seriously doubt they're going to pad out anything nearly as much as they have with Midgar though.

-Gespenst-2205d ago

But how are the next parts going to compare to the first if they aren't as dense? They might feel like totally different games, and they might pale in comparison to the first one. I would expect them to pad out the world around the various places of interest - maybe open-world with large zones or something. Like, it wouldn't do if the subsequent parts were as dense as the original games - it would make the total experience very strange and unbalanced. It would probably feel a bit like the difference between Lucis and Niflheim / Tenebrae in XV.

Mr_Writer852206d ago

Tbf don't forget the game had to essentially start from scratch 2 years ago. And they even say they expect to be more efficient going forward.

So roughly 3 years, they could maybe get that down to two each episode. So 2022 and last episode 2024. They have started work on it, their just not sure where to end it story wise.

I'd be surprised if there isn't at least a small team lay the ground work for 2 whilst everyone else finishes 1.

Seraphim2205d ago

this game will stretch into FFVIIs 35th Anniversary. PS6 launches with FFVII The Remake Complete Edition.

I was hoping they ditched the stupid episodic idea. they're milking the ish out this. There was no reason to reinvent the wheel. Just make it from forged aluminum instead of wood. I guess we'll see how it plays out but I'm less excited for 3/3/20 and more excited for 3/3/30 when the entire game is available.

metalgod882206d ago (Edited 2206d ago )

I'm fine with them breaking the game up due to the sheer size of the game, but what I'm most worried is about, is development during the end lifecycle of one console and the beginning of another. This is going to complicate things significantly and I hope they are prepared.

Personally, I'm not buying them until its finished 100%. I'm still enjoying the original on my ps1.

FalconofLucis982205d ago

You do that, but I guarantee it halfway through a part youre gonna buy it mr. Cool.

metalgod882205d ago

Hmm, unlike yourself, I actually have self control and dont dictate my purchases through impulse. People who pre-order should learn to do the same.

343_Guilty_Spark2206d ago

Far enough to be playable on Switch and XBOX.

Btw I have all three so don't come come for me

Ricegum2206d ago

Funny how you say that about this game, but when it's an Xbox exclusive you never say to bring it to PS4.

343_Guilty_Spark2206d ago

Why would I when all you guys have high end gaming rigs.

2205d ago
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Rematch devs confirm crossplay is “top priority” as the team plans improvements

Sloclap's Rematch is far from done with major improvements on the way for the multiplayer football game after launch.

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Ministry of Truth: 1984 — Game Overview • VGMM

Obey, hide or fight the system. It's all in your hands. And remember: "War is peace. Freedom is slavery. Ignorance is strength."

"Ministry of Truth: 1984" is an upcoming political dystopian simulation game developed by Ukrainian studio 'False Memory Dept.'

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Rematch is "chasing credibility" but not realism like rival EA FC

Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.

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