Gaming Trend: "Bond. James Bond. Spanning several generations, seven actors, fourteen directors, twenty two movies, and taking in over eleven BILLION dollars at the box office, Ian Fleming's James Bond 007 is a force to be reckoned with. With 2006's Casino Royale taking in more than any Bond movie prior, and Daniel Craig being universally hailed as a fantastic new lead for the series, the anticipation for Quantum of Solace is palpable. Activision's recent acquisition of the Bond license put them in a position to bring us a Bond title in conjunction with the new movie, and I've had the opportunity to get up close and personal with Quantum of Solace – is the title Sean Connery awesome, or a George Lazenby forgettable?"
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.