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390°

Snake's Original Voice Actor David Hayter Teasing His Role In Death Stranding?

Death Stranding is a game shrouded in mystery. However, actors and voice actors attached to the game are adding fuel to the fire. This time around, David Hayter, the original voice actor for Snake in Metal Gear Solid, has teased his return in upcoming Death Stranding. The hint that David Hayter might be joining Death Stranding comes from his own Twitter account. Kaz Miller voice actor, Robin Atkin Downes, Tweeted that he has a mission for snake and Hayter replied with a Tweet, Message received. Robin Atkin Downes previously Tweeted the artwork of Death Stranding with a caption “@Kojima_Hideo What was it all for…? If the Boss has some plan, what is it?”.

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Community2383d ago
chrisx2383d ago

Would be great to have hayter back in any capacity.

Nitrowolf22383d ago

I’d like him back in some form to, but I think this just may have to do with the movie tbh

naruga2383d ago (Edited 2383d ago )

while a bit of a duche bagg (especially after MGS4) ...i consider him the original ,the only and the best Snake voice actor...its acting in mGS1 and MGS3 is unsurpassed (in mGS4 is overacting a bit)....Kiefer Sutherland was horrible alltogether

Goldby2383d ago

@Naruga

but then again.

Keifer was never snake or boss

DarXyde2383d ago

Naruga,

How did he overreact in MGS4? He did a phenomenal job of portraying an old and grizzled Snake. Very calm and tired. Peacewalker I could understand, but not MGS4.

Richard Doyle did God's work with Big Boss though. A+++ acting.

Dirtnapstor2383d ago

@DarXyde
Hayter became very bitter with Kojima because Kojima replaced him. Apparently this was in works for some time, but finally came about after MGS4.
Hayter did a great job as Snake. Curious as to how he will act now, if he's changed his post-MGS douchebag mentality.

P_Bomb2383d ago (Edited 2383d ago )

@goldby

I thought of that angle, but technically Keifer was OG Boss in Ground Zeroes and in Phantom Pain’s true ending where Boss and Ocelot light up by the bike. His legacy will be as the medic though.

@DarX

Agreed. Richard Doyle did good with the mountain of exposition he had. To come outta nowhere and have to end the series, end the character, and pull it off without sounding green.

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MrSwankSinatra2383d ago

This is a BIG reach, but okay. lolol

gameseveryday2383d ago (Edited 2383d ago )

Completely misleading.

Eonjay2383d ago (Edited 2383d ago )

*Facepalm* GB... you don't see the layers upon layers of irony here do you?

Exvalos2383d ago

Pretty big reach because hideo is actually the person that wanted hayter out of Mgs 5

Goldby2383d ago

because it wouldnt have made any sense.

why have the person iconic with snake voice a character that isnt snake or boss

solidsnake2222383d ago

... You do realize that the Japanese voice actor of Snake continued his work in the Japanese version of MGS5, right?

Goldby2383d ago

yes, and that person is also attached to DS.

Akio Ōtsuka is well known in japan and with people who are deep in with MGS.

but the average person associates David Hayter with MGS and snake mainly because the English version gets more air time.

as much as i enjoy listening to Akio Ōtsuka, i would say David Hayter is more the voice of snake than Akio is.

-Foxtrot2383d ago (Edited 2383d ago )

I’m surprised since Kojima replaced him with Sutherland in MGSV and didn’t even give the guy who’s played the character for 20 years a phone call to just say “look I’m doing this, this is why, no hard feelings”

Blew up in his face anyway since Sutherland was awful in the role.

GOULDYBOBS2383d ago

I still haven't got over it

PitbullMonster2383d ago (Edited 2383d ago )

Maybe he choosed someone else because of the plot twist?
*Spoiler Alert*
I mean Venom Snake is not Big Boss or a clone of him.

Goldby2383d ago

yeah thast what people always seem to forget or leave out.

Snake was never in the game, and having david voicing venom would have only made things more confusing and disjointed

generic-user-name2383d ago

@Goldby That would make sense, except Snake was in Ground Zeroes and was still voiced by Kiefer. Plus the real Big Boss does appear in Phantom Pain, as Ishmael/Cassette tapes/etc, and it's Kiefer again. Add on the fact that the Japanese actor was never replaced for MGSV and this excuse doesn't add up.

I love Kojima, but he did Hayter dirty.

CDbiggen2382d ago

The Japanese VA for snake didn't change for MGSV, so there goes that point.
Hideo is a celeb fanboy, that's the only reason keifer was bought in.

P_Bomb2382d ago

@generic
That’s true too, the cassette tapes after you beat it have HUGE story. You hear the real Big Boss in the hospital talking to Ocelot about everything that happened and will happen. The plans to move him etc, while medic’s still asleep. And of course the tape he recorded for Venom that Venom listens to right before Solid presumably kills him.

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RedDeadLB2383d ago

Oh come on, Sutherland did a much better job than Hayter ever did. The only thing about Hayter is that we're used to him voicing Snake.

The real issue is that Sutherland didn't have too many lines to work with.
That scene alone when you bring Quiet back to Mother Base outdid everything Hayter ever said as any Snake ever.

MWH2383d ago

People are free to have different opinions, even when it's wrong or in the minority.

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60°

HITMAN Signature Edition hits Switch 2 June 5 with Mario & Luigi–inspired outfits and full trilogy

HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.

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Neonridr3d ago

sucks that it's one of those game cards though. 61GB download required.

ZeekQuattro2d ago

Oh God, I can already see the Luigi Hitman memes returning.

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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Tacoboto6d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos6d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn6d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris5d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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