Xbox Wire: “War. War never changes.” While that phrase has been part of Fallout’s lore since the very beginning, the same can’t be said about the Fallout series itself. Each game in the venerable post-apocalyptic RPG series has expanded and improved upon features in the entry before it, to the point that the changing locales (like Washington DC in Fallout 3 and Boston in Fallout 4) often end up playing second fiddle to some major gameplay alterations.
Fallout 76 has seen many changes over the years but the veterans agree there is one addition that was a real game-changer.
Missing a lootable item was part of the game. Random and chance helped make Fallout so much fun and interesting. This just makes it lazy and disconnected to the simulated events. An interesting feature, but Where are all these veterans that agree so hard?
Fallout 76 players have seen a rise in issues plaguing the servers with the main issue being the "post player join failed" error.
Just put in a different fallout. I hope they turn this into a single player game after their done milking people
GB: "After its disastrous launch all those years ago, many players are rediscovering Fallout 76 and how much it's improved."
“The 10 Coolest New Features in Fallout 76 - Xbox Wire“
Sorry Major Nelson, there’s nothing cool about this game. It’s online only, the visuals are dated, and I’m sure it’s full of bugs being a Bethesda game.
Launching this turd around RDR2 is asking for trouble.