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State of Decay 2: Daybreak DLC Review | Quarter to Three

Tom Chick - "Previously, Undead Labs’ approach to State of Decay has been to embrace what makes it unique, to double-down on the idea of open-world resource management and community survival, with zombies, vehicles, and a vivid sense of place. It stands apart from Dead Rising, Left 4 Dead, Resident Evil, 7 Days to Die, and anything else with zombies. But Daybreak feels like it was made by someone who has no clue what makes State of Decay special. This $10 DLC has no interest in standing apart, much less participating in State of Decay’s unique identity. Instead, it plays like a weak attempt to pander to people who aren’t playing State of Decay, leaving the rest of us to wonder what happened."

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DiRtY30d ago

And here comes the clickbait again.

- 6/10 for Uncharted 2
- 4/10 for Uncharted 3
- 2/10 for Halo 4
- 6/10 for Forza Horizon
- 4/10 for Starcraft 2
- 4/10 for Infamous: Second Son

RIDICULOUS!

Btw: 10/10 for State of Decay 2 and now the DLC gets 1/10. This just shows how these guys try to get attention.

iplay1up230d ago

Psh, 1 out of 5 would mean unplayable....I read your comment, and did not click on the article. Thank You.

coolbeans29d ago

"Btw: 10/10 for State of Decay 2 and now the DLC gets 1/10. This just shows how these guys try to get attention."

1.) It's a 1/5, not 1/10. He doesn't go by 10's technically.

2.) I'm not really seeing what's so nuts about this. The disparity basically translates to: "I loved State of Decay 2 (main game), but I hate the Daybreak DLC." He goes on to explain why that's the case.

3.) 6/10's or 3/5's translate to "I liked the game."

4.) Halo 4 is pretty bad.