Evolve's Dedicated Servers Are Shutting Down

Today, 2K Games announced that Evolve's dedicated servers will be shutting down on September 3, 2018.

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gangsta_red794d ago

Not bad for a MP only game that failed.

AspiringProGenji794d ago (Edited 794d ago )

“ what we want is that 2 years from now, 3 years from now when you are done with a game that let you down, you go back and say ‘you know what, imma play Evolve because godamm that game is fun.” - Director

Nyxus794d ago

Long live the GAAS model.

Hardiman794d ago (Edited 794d ago )

What's crazy to me is the people defending it or constantly downplaying things like this when they happen!

For one it was $60. bucks at launch and that still didn't get you everything in the game. Also what about those who did like it?!?!

For every Fortnite and PUBG there's a Battleborne, Evolve, Lawbreakers and the list goes on and on!

For the most part on here at least the ones who defend GAAS are those whose preferred company likes this model. Which is crazy because the day Sony or Nintendo pull this crap I'm out!

CorndogBurglar793d ago

"$60 at launch for an online MP only game and that still didn't get you everything."

That's even still an understatement! Didn't this game have the most DLC content being sold at launch that just about every other game we had ever seen up to that point? I remember it being a huge deal how little the $60 actually got you when compared with all the extra content for sale at launch.

The game could have been really cool. They just royally crapped the bed.

staticall793d ago

Still remember the Angry Joe quote, «You're giving me a gun that's painted blue and you wanna charge me $2»

Germ_the_Nobody793d ago

Nobody's playing it. There's no reason to keep the servers up.

1-pwnsause-1794d ago

thats why this model is trash..... you spend $60 for what...Just to see it in a trash can....

794d ago Replies(1)
Hardiman794d ago

One of the main reasons I'm not a fan of GAAS!

gangsta_red794d ago

3 years of dedicated servers for a game that failed on release. I would say that's pretty good for a GaaS game.

gangsta_red794d ago

$60, Like most triple A games. Sounds about right.

Kryptix794d ago (Edited 794d ago )

Being a $60 GaaS game is the reason it stopped at 3 and not more.

Had it launched without the DLC controversy; $136 of paid DLC on top of the $60 needed to play the game, then there was the pre-order bonuses, this game would have had a healthy player base right now.

I still vividly remember how a majority of cosmetics was locked to pay only which do any favors with the weak amount of content.

Making it F2P was a good move, but it should have been like that since the beginning especially due to people who paid got ripped off even further.

I'm glad it failed in hopes that they learned their lesson.

UCForce794d ago (Edited 794d ago )

I don’t think so. The game failed miserably for screwing consumer up. It should have gone to free to Play model in first place.

UCForce793d ago (Edited 793d ago )

If you want to support a good Online game, that would be Warframe, not this.

gangsta_red793d ago

I don't think a lot of you are understanding what I mean. First of all I'm not even sure what GaaS has to do with this when the game initially failed in the first place. And yet the devs still kept the servers up and running.

Even with a more than likely a dead/bare online community they kept dedicated servers running.

There's been online games that shut down well before that when activity became low. So again, to run in here and blame GaaS, or point the finger and celebrate GaaS failing is pretty irrelevant for a game (out of many that succeeded) still keeping their servers running long long after it failed.

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D3TH_D33LR794d ago (Edited 794d ago )

Relax the games been dead for a couple years. Call of duty doesn’t even get dedicated servers lol

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