CD Projekt RED's The Witcher 3 has recently received yet another upgrade, with patch 1.61 bringing high dynamic range support to PlayStation 4 and PS4 Pro, but there's a problem, the visuals have taken a hit.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
draw distances for foliage and shadows are visibly dialed back on 1.61 - notably on the console's 4K output mode. This leads to more pop-in of grass - almost as if it's sprouting from the ground a few metres ahead, while more shadows visibly fade in ahead of Geralt during traversal"
A patch for downgrading visuals and no 60 fps option like the X1x version.
I’m sure that they’re looking into it.
They already stated on Facebook a few days ago, that they were looking at the patch due to draw distance issues.
Again further evidence that the Pro is not what it was advertised as in the first place. Things like this really annoy me massively. I went to the trouble of selling my OG PS4. Then spending the extra money on the Pro & im regularly being disappointed by it. It’s just not worth the investment over the slim.
The PS5 better absolutely smash the x cause the pro is being outshined at every turn in terms of power, it just cant keep up performance.