20°

Why I (Can't) Hate Wii Music

Crispy Gamer's Russ Fischer writes:

"Unsurprisingly, the bad impressions started with Ravi Drums. In an E3 press conference filled with poor decisions and half-baked strategizing, debuting a new music title with the help of an over-gelled, seemingly uncoordinated player was one of the worst moves of the day. Throughout E3 2008, the profile of Wii Music never improved. Shigeru Miyamoto led a little Vaudeville mime and dance onstage, and in private demos Nintendo never managed to make the game look like a viable alternative to Rock Band and Guitar Hero, much less a credible competitor.

Nintendo's Media Summit last week started to change my mind. Through a series of demos, I found that the game's ability to remix or even remake songs is deeper than had been previously reported. I experienced how the musical gameplay can follow a song directly, or allow players to do more or less exactly what they want within the basic rhythmic framework. And I saw that, with a little effort, even that framework can be massively altered by determined players."

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crispygamer.com
Monteblanco6055d ago

Curious, unlike the author, I find more embarrassing to have a picture with myself with a plastic guitar than with a Wii remote playing Wii Music.

Still not sure if Wii Music will be a good game. The author is right about the musical selection being lacking but he is in the right way recognising that Wii Music software is much more advanced than anything available at Guitar Hero. I still think Wii Music will find its public at the very young people and perhaps at those who actually know something about music.

90°

GameEnthus Podcast ep321: Unfrosted Awareness or Appreciation Mentality

This week Drew(@Nintendrew_) from Youtube and Ben(@BCTerps) join Tiny (@Tiny415) and Aaron (@Ind1fference) talk about: Nintendrew, Source Film Maker, Too Many Games, Walker Stalker Con, Mindfare, RetroCon, Andre the Giant, GPD Win, Radar Scope, Virtual Boy, Donkey Kong, Punch-Out!, Force Friday, League of Heels, Wrestlemania 2000, The Defenders, Iron Fist, Earthworm Jim 3D, WireWay, MC Groovz dance craze, Splatoon 2, Sonic Mania, Bio Force Ape, Diddy Kong Pilot, The Shadow, Sound Factory, Sim Tunes, Wii Music, Electroplankton, Gauntlet DS, Destiny 2, Pop Tarts, Uncharted Lost Legacy, Breath of the Wild Hard Mode, X-Com 2: War of the Chosen, Mario + Rabbids, Piczle Line DX, Boost Beast, Necrosphere Deluxe, Skeleton Boomerang, MagiCat, Songbringer, Stereo Aereo, The Lost Bear, Time Recoil, Planet of the Eyes, Resident Evil 4, All-Star Fruit Racing, Life is Strange Before the Storm, XBLIG, Creator Club, Brave, Mr. Shifty, Hotline Miami, Wrecking Crew and more.

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gameenthus.com
friv2kizi22796d ago

Nice Article, It is very useful for my project thanks.

30°

The Unexpected Legacy of Wii Music

NLife:
As tradition mandates every year, I sat watching the Nintendo's 2008 E3 presentation with high hopes of a new F-Zero being finally announced. As the presentation moved along, Cammie Dunnaway kept pushing products that were clearly not targeted at me and my generation of core gamers, bought up in the mean streets of 8- and 16-Bits. No harm there, since Nintendo's and the late great Satoru Iwata's new vision of "games for everyone" meant that there was a whole new audience to whom Nintendo had to push product presentations. I understood that, and was feeling positive because surely there had to be some sort of killer app being shown at the end of the presentation, right?

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nintendolife.com
70°

Game Soundtrack Stereotypes & Patterns...Sounds Familiar?

I couldn’t help but be surprised when I began noticing (from time to time) patterns in the way music is used within games. The following short list of game soundtrack stereotypes and patterns are by no means the result of a scientific process, but I do think it would be interesting to dip the metaphorical toe in the water and start this discussion!

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gamerheadlines.com
WeAreLegion3902d ago

I was expecting an article about the entire industry. This is sort of the norm for these types of games though.