IGN Writes: "Every year, THQ and Yuke's put out a WWE game, and every year, fans piss and moan because the roster is out of date -- someone switched shows, someone won a championship, and so on.
WWE SmackDown vs. Raw 2009 gives you the power to shut up and fix any continuity errors.
Yes, via the Roster Editor, fans can pop into the game's roster and switch Superstars to whatever brand they like (Raw, SmackDown, ECW, Free Agent, Legend, or a special classification that's only available after being unlocked), swap titles, decide who is clean and who is dirty, as well as view stats and Abilities. In addition to the Roster Editor, SVR 09 packs a feature called Team Management. Here, you can create or destroy tag teams, give the duo a name, or add others to the stable."
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace