160°

For the first time, Ubisoft's microtransactions out-earned digital game sales

Player recurring investment made up roughly 51 percent of digital revenue for the first time thanks to a 69 percent jump year-over-year.
For those of you wondering if microtransactions are the future, this massive growth is proof positive.

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gamasutra.com
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Community2775d ago
Gaming1012776d ago

Who else is worried about this growing trend in the industry? Our outcries are just a vocal minority if these figures are any indication. Microtransactions are here to stay, adopting Free to Play revenue models to full priced games. Season passes were bad enough, now you have to pay more money to keep up with everyone else in multiplayer.
Who else hates this?

threefootwang2775d ago

I agree, this is troubling for anyone who calls themselves a gamer.

Too many parents letting little Johnny buy as he wishes while gaming.

2775d ago
PhoenixUp2776d ago

That’s sad and disturbing

freshslicepizza2776d ago

It is only sad and disturbing if we didn't have much choice. There are thousands of games out there yet some of you can't seem to ignore the fact AAA titles are going to continue to monetize the market. A market that has become pretty much ruthless with spending on marketing going out of control and budgets going out of control. A game like Destiny for example employees hundreds of people per year.

Buy games like Hellblade and lower tiered titles. They can be just as fun. PC gaming is a great option to get away from microtransactions because there are tons of great games for under $40.

slate912775d ago

They don't hear you moldy. They want 200+ million dollar games for $60 flat rate and you better not ask them to spend a penny more.

2775d ago
Sgt_Slaughter2775d ago

And he we go, time to savor traditional game practices while you can. It's going to be a bumpy road for a while.

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20°

How The ROG Xbox Ally Perfectly Aligns With Microsoft’s Strategy

Shaz from Pixel Swish: "The ROG Xbox Ally is another step towards Team Xbox’s 'Play Anywhere' strategy, and perfectly embodies the company’s future and how we’re all going to be playing an 'Xbox' in the future."

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pixel-swish.com
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Xbox is for the original Xbox, you need Xbox Series X, which covers the S and X
Emilio_Estevez12h agoWhoDisagree(0)Agree(0)
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ABizzel11h ago

The funny thing about Xbox going more PC-like is that I’ve been saying this for over a decade and finally seeing it come to fruition. People use to hate the idea, but now are embracing it, and all I want is to be put on the payroll lol.

On a serious note, I think this is the best route going forward for MS. They don’t have to get out of the hardware game altogether. They can make their home console $300 entry & $600 premium home consoles and from there partner with other hardware makers for anything beyond that. Focus on being a publisher and creating a strong OS / Cloud option for other devices like desktop, handheld PCs, streaming devices, etc…

I honestly think they should also look into NVIDIA as well, with NVIDIA starting to make their own CPUs. Their CPU is already on par with AMDs best laptop CPUs of the previous/current generation which is more than enough, and a RTX 5000 / 6000 laptop GPU hybrid (DLSS 4 / DLSS5) could do wonders for them, and bring some much needed diversity back to console hardware.

https://n4g.com/user/blogpo...

50°

Lots of Improvements Coming to MythForce on June 26

"First-person roguelikes like Gunfire Reborn and Roboquest can be quite fun when done well. Another such game is MythForce, which comes from Beamdog, the developer that brought Baldur's Gate 1 and 2 to modern platforms (while mostly ditching the co-op). MythForce features cartoon-like visuals and a fantasy theme, making it quite different from most of its peers. It will soon reach its "final form" via the upcoming Version 1.2 update," says Co-Optimus.

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50°

Euro Truck Simulator 2 Officially Reveals "Project Coaches" Adding Buses to the Game

Today, SCS Software officially announced Project Coaches, the next evolution for Euro Truck Simulator 2, adding buses to the game.

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simulationdaily.com
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