From GameWatcher: "The art of 'infusing' will be your best friend when it comes to leveling up your gear in Destiny 2. Much like how it worked in the original, it comes with a few rules; like only being able to infuse a higher level piece of equipment into a lower one."
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
Destiny 2's Heresy is about to be released, and it's already lacking an important part of new seasons and Episodes.
Legendary mods on your expendable item, subtract 5 from it and that's how you get "base power to low"....
I'm confused? Why would you want to infuse to a lower power level in the first place?
If you have a 185 rifle with a 5 attack mod already attached and you have a 185 with no mod when u infuse it the new rifle will have a 190 power, modding helps alot
Went from 285 to 292 on Tuesday morning with the reset. Pointless playing pve any other time.