Cities: Skylines got its release in early 2015 on the PC and Mac, but was ported this year to consoles. The game can be thought of as a SimCity-esque game, and actually was released when SimCity failed in 2013. On Tuesday I managed to download the game and thought I’d give you my honest impressions.
Today Colossal Order and Paradox announced their plans to celebrate the 10th anniversary of the launch of the Cities: Skylines franchise.
BLG writes, "Cities: Skylines II is a very worthy sequel to the popular 2015 city-building that improves upon the original. It could stand to use some quality-of-life updates, performance optimization, and mod support, but don't let that deter you from diving in."
If you enjoyed the last entry and its myriad DLC packs, here's a closer look at the difference between Cities Skylines 1 and 2.
The abundance of dlc is what keeps me from buying these games early , I'll pass. I will wait until a complete edition is available. Love these types of games though.