BC Writes:
"On the rare occasion I got the chance to hop online, I found the experience to be good, except for the previously mentioned fact that a majority of online gamers are using the Star Wars characters or others considered "cheap," and that there are some broken combinations that are impossible to block. Hopefully, in regards to the combinations, a patch might be added to make game play fairer. The achievements for Soulcalibur IV range from the incredibly easy to the near impossible. Hardcore achievement lovers will be spending a lot of time with this game if they want a full 1000 points.
Soulcalibur fans should be pleased by this game, as should those looking for a fighting experience different from Virtua Fighter 5. However, if you want a fighting game that has a deep story, you might be waiting until Mortal Kombat vs. DC Universe or Street Fighter IV.
Incredibly beautiful graphics, improvements amongst character move sets and a deep character creation mode combine to form the Xbox 360's best fighting game."
Assassin's Creed's Ezio and The Witcher's Geralt have been excellent guest characters in the Soul Calibur series.
Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.
Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII
Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …
Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though
From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.
You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"