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320°

Everything Wrong With Horizon Zero Dawn (No Spoilers)

PlayStation LifeStyle lists everything wrong with Horizon Zero Dawn.

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andrewsquall2604d ago ShowReplies(1)
gammaray132604d ago

all your points are absolutely ridiculous, also your voice is horrible

ninsigma2604d ago

Well that seems an unnecessary comment to make.

The points are ridiculous because there isn't much to complain about with horizon so all that's left is nitpicking :)

aksmashh2604d ago

Games amazing but most of his points are valid

Ironically his voice is very robotic

Anyone bought the arrow rifle?
Finding it useless and I paid almost a 1000 shards!!

Ra3v3r2603d ago

You need to be close and hit them with a few at either side to keep them pinned. I struggled.with it to begin with but got it after a while. 2-4 usually pulls one to the ground.

He has a point about the AI, it's really stupid but the rest are nitpicking. It's a great game, but I am already swamped with icons, I've tried off the HD so I can keep focussed.

rainslacker2603d ago (Edited 2603d ago )

Is one of the points it's a PS exclusive published by Sony?

PSLS seems to have an unhealthy hate of everything PS, which seems out of phase with a site which is supposedly a PS fan site. They weren't always like this, but I think Sony pissed them off or something.

guyman2604d ago

Smfh. This absolutely the worst series out there in gaming journalism.

Sunny_D2604d ago

Guys, they gave the game a 10. No need to go ballistic for pointing out things a game can do better because no game is perfect.

I'm not done playing the game, in fact I'm still early as hell in the game. One thing I wish they allowed is the ability to go inside multiple buildings like the Witcher 3 did.

Another thing that's not really a criticism but more of a wish would have been the ability to ride the big ass robots like the Thunderjaw. NOW that would be awesome.

ninsigma2604d ago

Mass destruction via thunder jaw. That sounds amazing 😂

LucasRuinedChildhood2604d ago

For some reason, I'm not really enjoying the game. Maybe it's because I'm feeling a bit sick right now but a lot of the gameplay isn't really clicking with me (the larger robot fights are pretty good though and the story and the characters are great). I'm already bored of melee combat and fighting Humans and Watchers.

Everyone else loves the game so I kind of feel like the odd one out on this one. I know some morons like to troll but I've played about 7 hours of the game and this is just my genuine opinion. It think it feels both unique and generic; fun and boring; a good challenge at times and way too easy. I also liked the game a lot more before it completely lets you loose on the open-world. Maybe I should just take a break from it for a while or something. On paper I should love this game - I don't know what's going on.

ninsigma2604d ago

You say you're bored of melee combat so maybe that's why you're not enjoying it?? In HZD the melee combat is secondary while bow and arrow is the primary form of attack. This makes the melee combat as basic as wildly swinging a light or heavy strike. Not sure if youre focusing on melee or not just that's what I picked up on based on your bored of melee comment which struck me as odd when the main combat is bow and arrow. If that's what you're doing, maybe try change it up a bit :) before release I was definitely unsure on the bow and arrow combat being primary but having played it now I found it great fun. For me it nails the combat pretty well. If after trying different styles it still doesn't click, perhaps the combat mechanics just aren't for you. Nothing wrong with that!

jeremyj29132604d ago

I was the same way with Witcher 3. I plan to go back to it at some point but I just wasn't as into it as I'd hoped to be.

ninsigma2604d ago

@Jeremy
Imo wither 3 didn't have great combat. It was pretty basic but the rest of the game makes up for it. Well worth going back to it if you find the time :)

Sparta072604d ago

" I'm already bored of melee combat and fighting Humans and Watchers. " 😳

I hardly ever use melee attacks, only when I'm going in on a sneak kill.
Soooooo many things to do in Horizon I don't understand how you could get bored.
It's your opinion and I respect that. I'm not attacking you.
There are games out there that people love but I hate. Everybody has different taste.

kreate2603d ago

only time I felt bored was listening to all those audio files. everything else was great.

nveenio2603d ago

@LucasRuinedChildhood, you fight humans and watchers? I just take them out instantly with head/eye shots, or override the watchers to deal with everything else while I pass through the area with other intentions.

rainslacker2603d ago

Maybe put it down and try something else?

Then come back to it when you're more in the mood?

Sometimes I can't get into a game at one point....often true for a highly anticipated game which I pick up when I'm not in the mood to play that kind of game....but then end up loving it later.

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arkard2604d ago

What difficulty are you on? Harder difficulties don't allow melee to be so much of an option and make you have to rely in your bow and precision aiming.

LucasRuinedChildhood2603d ago (Edited 2603d ago )

I'm playing it on Hard although I can easily increase it to Very Hard (no trophies for difficulty and you can just switch it in the Pause Menu). I only brought up the melee combat because the enemies really tend to rush you (especially the Human AI) and if they have low health, a melee strike is very effective. Maybe it's my own fault, but because the Watchers are so weak if they attack I just instinctively melee them. Otherwise I just kill them with a head-shot.

The melee combat wasn't really the heart of my complaint though. I think my biggest issues with the game is the human-only encounters and that traversing the world can be a bit monotonous if a mountable robot-type isn't around.

I don't know what they are called, but the fight against the Spider Robot after [potential spoilers I suppose] you become a Seeker was great. If fights like these become more frequent and the Humans just get mixed in with robots (as opposed to having so many Human-only fights) I think I'll really start to enjoy the game. As I said though, I think I'm going to take a break from it.

arkard2603d ago

To much of a good thing can be a bad thing. I don't know how many breaks I took from the Witcher, but still one of my most cherished games this generation. Hopefully everything pulls you back in when you come back to it and it leaves you feeling satisfied and not dissapointed.

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ninsigma2604d ago (Edited 2604d ago )

AI wise I agree with human AI. It's as basic as it gets really but I found the machine AI to be great! I was fighting a ravager yesterday in a small space so I was ropcasting him. He was half way to being fully pinned and couldn't reach me due to the placing of the ropes but that mofo DROPPED its own frigging armour so it wasn't tied down as much and managed to reach me and get a hit in! I was impressed.

What I didn't agree with is the fast travel pack. I was initially disappointed of course to find that having finally gotten a travel pack it was a one time use but then found out about the golden pack which completely makes that a non issue. Sure it was pretty pointless having both perishable AND unlimited fast travel in the game but I also felt it was a pointless point to make. Then again they did give fair warning about nitpicking at the start of the video 😂

Can't disagree with the shoulder camera. While I haven't had too much issue with it, being able to switch shoulders for better views isn't a bad idea.

Agree on machine control. I've often found myself wishing I could just point an overridden machine into a bandit den or machine site. Not a massive issue but it would have been nice.

I was quite surprised at the beginning that I couldn't aim while balancing on a rope actually. And I agree having two skills to extend your override time seems fairly fillerish. I was also quite shocked to find that having to done 3 cauldrons I only had one left to do. I think they could have been varied a bit more too.

I've had bosses repeat the same things as well. Not too big a deal but ya know, an extra bit of effort into that dialogue would have been nice considering the rest of the games dialogue is great would have been nice.

Outfit and mod combo for stealth is crazy nit picky because it's completely optional lol. Agreed that Aloy is pretty adept at stealth as it is. In fact she's so much so that I feel there's no point in actually having stealth boosts. She's already freaking ninja xD so I don't bother prioritising stealth at all.

A couple extra from me:
Climbing is fairly simplistic in HZD. Most of the time you can just point the thumb sticks in the direction you want and she'll pretty much auto climb a part from the points where the next point is far away.

This is a general game issue that happens in a lot of games and mostly open world games. Some times textures can be slow to load I've found.

Lastly, I've seen a disconnect between characters speech and their lip movement. It's possibly a delay to my sound bar but I'm pretty sure I've seen it when playing out of the tv speakers too.

Great game overall though and is one of my favorites this generation. Can't say it's my favorite this year because it's the first 2017 game of bought or played 😂

MRMagoo1232604d ago

yup the A.I on the robots is way higher than I thought it would be , it's actually surprising GG didn't brag about it imo.

ninsigma2603d ago

No need to brag. Let the work speak for itself :)

Liqu1d2603d ago

I was surprised to see the shellwalkers walk around my tripwires.

_-EDMIX-_2604d ago

Absolutely 100% agreed.

Those are all my same issues I felt that the human enemies we're almost afterthoughts they're interesting but they're not as complex as a robotic dinosaurs.

How you go after Target in fight each robot is what makes the game so amazing the idea of being able to set up traps and also being able to tie down specific types based on their strength is pretty amazing.

The physics of tieing down specific robots is what nails it for me simply because using the weapon to tie them down doesn't exactly fix the problem you still need to aim at specific body parts to make sure they stay down

The animations in regards to their speech is also something that I've noticed.

Another gripe that I have that I don't really think is a big technical issue but just how I personally like to play is her character doesn't dynamically climb specific edges they seem to be only edges specifically designed for her. I would like that to be explored a little more. I know this game wasn't specifically made to be some huge platformer but they already opened up the can of worms by having her climb at all lol

In regards to overriding robots I feel like I could have use that technique a lot more. Lol I just love fighting them head-on and stuff killing them but when you do override a robot in it goes beserk helping you it's pretty cool

This is still one of my favorite games this generation but it is not without fault.

This is still early in the series so I hope that all those issues are fixed with the sequels.

ninsigma2603d ago

The robots having different types is great and really makes you think, especially when they mix up the types of machines in a certain area.

I would definitely like to see more meaningful climbing in future instalments.

Yeah I don't override too often either but I do love watching machines like the chargers or strikers completely flip out when they're fight the other other machines xD

saffron3d2603d ago (Edited 2603d ago )

Would you say that the human AI is one of the worst AI you have ever seen on video gaming history? The way some talk about it make me think it is, when it's probably just hyperbole.

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280°

DF Weekly: Do we actually need The Last of Us Part 2 and Horizon Zero Dawn remasters?

With the details we now have in terms of features and pricing, I don't think there are any significant concerns remaining - just that perhaps that the term 'remastered' in the title is a little misplaced. Essentially, what we're dealing with here is broadly equivalent to a release along the lines of Death Stranding: Director's Cut. It's the original game with a dash of extra content and additional visual modes that tap into the power of PlayStation 5.

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Community148d ago
-Foxtrot148d ago

Bloodborne, Infamous, Killzone, Resistance, Puppeteer, Jak and Daxter etc are all better choices

Even a full on remake of Drakes Fortune I’d take

PrinceOfAnger148d ago

killzone 2/3 definitely a better choice, i have recently finished the games on pc and thought about that, a full remake like demon souls is even better

darthv72147d ago

2&3 are still fine... I'd take the first one as a full remake before the others. They could flesh out more of the backstory that the sequels touch on. Even go deeper into the lore of Helgan.

specialguest147d ago

KZ 2/3 would be amazing. KZ 2 was a graphical masterpiece back then. With today's modern tech, all of those tricks Guerilla Games did to create the effects like the lighting, storm effects, etc, they could now be done in real-time and more realistic

Cacabunga147d ago

Killzone 2-3
Golden Abyss remake
Infamous 2

RaidenBlack148d ago

Uncharted 1 still got a decent remaster for 8th gen ... a remake is not that much of a requirement ...
instead remake candidates should be from 5th or 6th gen
and as for proper remasters (not just lazy res upscale): Killzone 2 & 3 obviously and also Resistance/inFamous (as well as MGS4 :P)

-Foxtrot148d ago

My point with the list is that I’d rather see those titles than what we are getting…titles which are only 3-5 years old and still hold up today

CrashMania147d ago

Sony own the Demons Souls and Bloodborne IP, I wish they'd do something with Bloodborne at the very least.

vfl523147d ago

The way you worded that makes me think you don't realize they already remade demon souls

147d ago
GamingSinceForever147d ago

Not one of those will sell more copies than TLOU2 Remaster. The sooner we realize that these gaming sites and their followers are less than 1% of the buying public the better off we’ll be.

Sure we prefer newer titles but this is business and a business is what Sony is running.

JackBNimble147d ago

Don't you think they could be doing something better with their time and money, like maybe making something new? Or have they become lazy and just reliving the past with the same old games over and over.

Gez ... do something fresh and new already .

notachance147d ago

I'd rather for them to go Square Enix route and remake/remaster their PS1 libraries instead of these unnecessary remaster

come on, legend of dragoon..

Gamingsince1981147d ago

What's with the "need" anyway ? This is video games, no one needs them at all, we need water , we need air, we don't need games.

Barlos147d ago

I would love a remake/remaster of KZ1. For its time it really pushed the PS2 hard and because of that it had a few issues. This is begging to be given the Bluepoint touch and brought up to date. I'd love to see an updated Killzone trilogy collection for sure.

Yi-Long147d ago

Sony killed the game and the studio behind it, but a Remaster of the excellent Driveclub would absolutely be my favorite release if it happened. Just a delicious racing game.

FinalFantasyFanatic147d ago (Edited 147d ago )

So many better choices, I can't fathom why reasonably recent games are getting picked over Classics that are more deserving.

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Battlestar23147d ago

Well I want a Horizon Zero Dawn remaster especially if it's an upgrade to Forbidden West Graphics and Animation.

147d ago Replies(2)
Duke19147d ago

Nope. But HD remasters are an easy cash grab that the masses shovel cash for because while they complain about remakes, they still buy them

PRIMORDUS147d ago

Not if they release on a platform that never received the original in the first place like PC.

46player147d ago

No complaint here, I want the updated graphics.

Ra3030147d ago

My thoughts on this is do we need Richard Leadbetter's or Digital Foundry's opinion on anything........ever? I know I don't they do nothing for me and never have.

specialguest147d ago

You may not, but tons of people do since the video has 4,700 Likes to 112 Dislikes

Chocoburger147d ago

That guy is a buffoon, DF Direct is the best gaming podcast around. I look forward to it every week.

BehindTheRows147d ago

By that same token, some may not NEED remasters, while others may/do.

Amplitude147d ago (Edited 147d ago )

DF videos are typically absolutely amazing game reviews first and foremost. They have great intros, explain the mechanics well, tell you if they enjoyed it or not (I usually vibe well with John's games personally), and then they have the best tech breakdowns of a game's performance which is very very important to me. I want to know what settings to run at on PC, and on PS5 I wanna know if the 60fps mode runs well or not because if it doesn't... well I'll just get it on PC (If it isn't completely broken there too). DF Retro is also always unbelievably interesting and super well edited and inspired my YouTube channel which just crossed 1200 subs (wooo!). They helped me a lot with understanding game development and got me interested in goofing around with game engines and PC building in general back in the day.

I don't mean any offence by this but you sound like somebody who skims their analysis videos, selectively scrolls to the stats, says "who cares?", and then closes it. Or possibly somebody who watches (stolen) cut clips on TikTok? Even if you are somehow unaffected by blurry images and fluctuating frame rates (some people are and I envy you) I recommend watching a full DF episode one day. They're extremely interesting and I watch literally all of them even if I have no interest in the game.

VonAlbrecht147d ago

"I personally don't enjoy this extremely well-presented and highly informative content so it shouldn't exist."

-Ra3030, Nobel Peace Prize Nominee

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80°

Joris de Man on composing music for the Horizon series

In the video game industry, where visual design and game mechanics typically grab the limelight, the significance of music in enhancing the overall gaming experience is often underestimated. Music can be a key component in the player’s emotional connection with a game. It amplifies emotional impact, heightens tension, and can be a powerful driver of narrative. We’ve had the chance to speak to Joris de Man, a renowned Dutch composer best known for his work on the Killzone series, Horizon: Zero Dawn, and its sequel Horizon: Forbidden West. During the Game Access conference in Brno, we talked about the process of composing music for video games and how he created the harmonies that have shaped some of our most beloved gaming experiences.

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Sonic1881313d ago (Edited 313d ago )

To keep using him as the music composer in their games.

ChronoJoe313d ago

Joris seems like a great guy. I spoke to him briefly once about how much I loved his music and he was really friendly/humble.

230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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RaidenBlack353d ago
SullysCigar353d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor353d ago

Can’t wait for their next franchise

SullysCigar353d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg353d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149352d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138353d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim353d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC353d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138353d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle353d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76353d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM353d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730353d ago (Edited 353d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger352d ago

thank you fps lover, I'm with you

talocaca353d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy353d ago (Edited 353d ago )

Kinda wish they move on from Horizon tbh.

potatoseal353d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright353d ago

There were rumours that they were working on a Socom reboot.

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