The PS4's new action game Nioh gets a whole lot right, but a change to co-op between the most recent demo and the full game has some fans rankled. In a statement to Kotaku, the game’s creative director says the change was made to keep the game from being too easy.
Many of you who have already played Rise of the Ronin may have noticed some elements of our previous works such as Ninja Gaiden and Nioh from Team Ninja. Today we’re excited to share some of the behind-the-scenes development stories for the first time. Plus we share details on an upcoming game update.
not a good title FPS RUSSIA. should have gone with: "new content added'. ... or something like that
try : 'New and expanded content 5 new Ally Missions added. + Addition of dojo training partners"
Team Ninja: "The Nioh franchise has sold over 6 million copies worldwide now!"
At 6 million NiOh is on the cusp of nearly outselling Ninja Gaiden’s 6.8 million with just only 2 titles under its belt
This could mean Team Ninja may see no reason to return to producing new NG games
they deserve this, Nioh is a amazing game. Hopefully they will expand and make a more ambitious game and have even more sales.
With PlayStation Now’s May lineup, you can try to survive unrelenting yokai in feudal Japan, rub shoulders with manga icons, and battle your way across an entire city. Starting tomorrow, May 4, Nioh, Jump Force and Streets of Rage 4 will be available to play on your PS5 or PS4 console.
Ohh I always wanted to try Jump Force. Can get back on my fantasy of being Goku :)
Nioh was given out on PS Plus around a year ago (most people who have PS Now also have PS Plus) and Jump Force is not particularly good. There's a big gap in quality between PS Plus and PS Now.
why they don't make like scale it? 1 person it is usual difficulty and if 2 persons they double it or triple it?
But 1 person has to be ahead of the other in order to co-op? So that other person played that part of the game already and has better equipment but that wouldn't be easier would it? lol...
But their reasoning was asanine at best lol
Could of just upped the difficult one way or another. I know it's not exactly the point of the game, but would it if mattered if people wanted an easier co-op experience anyway?