High Voltage Software has given a press release that details a controller mapping contest for their upcoming First Person Shooter game, The Conduit. The contest is open to anyone. Entrants make use of a list of features given by the company and submit the Wii Remote control configuration that they feel works best. Winners of the contest will be given appropriate recognition in the game's end credits.
More info after the jump.
Handheld Loer writes, "This list just shows the games [we] feel every Shield owner should at least try. Also almost every game on this list allows Nvidia Shield and Tegra 4 owners to crank up the graphics settings to high on most of these games listed same as with settings on a PC only much easier."
The Conduit developer High Voltage Software has teased a follow-up to its 2011 Wii shooter, hinting that something may be revealed before the year is out.
As much as I bought into the Conduit hype back in the day I really hope this game is not for a Nintendo platform-I was burned by promises of great graphics,controls and story-what I got was unfinished assets, disappearing floors and one of the stupidest stories of all time...
Conduit 2 is not the game that finally makes the first-person shooter feel at home on the Wii. Is this goal an impossible dream, or are developers just going about it incorrectly?
I remember how much initial excitement there was for shooters on the Wii. Never really panned out.
Play Killzone 3 using Move, although it has a very high learning curve, once learned you'll never want to play a FPS game on analogs again.
The accuracy, turn speed and movement are so much faster and better but it takes around 2 hours to master and tweak your settings.
Motion controlled shooters are the best way to play FPS games on consoles, at least as far as Move is concerned.
Prime 3, MOH:H2, Red Steel 2, Conduit 1, COD Reflex, and COD BO all control accurately on Wii.
Saying Move some how solves everything is naive, Move's supremacy over the Wiimote accuracy does not extend to the Wiimote's IR.
IR is 1:1, Good controls depend on the programming, the dead boxes, turning speeds, and how well it utilizes the pointer mechanic, hell including customizable controls fixes most problems.
I don't get it. How can you complain about controls in a game where the controls are fully customizable? Like tunaks1 said above, you can adjust the deadzone, turning speed, cursor sensitivity, x-axis, y-axis, everything.
You can even map whatever action to whatever button.
Wii Motion Plus just makes it all better.
AND you can use the Classic Controller if you want to. This goes for Goldeneye 007 too.
i think that killzone 3 has done motion controlled shooting better than most, if not the best.
the game looks awesome
it reminds me of turok 2
my idea is to add an awesome weapon like CEREBRAL BORE
A nice tactic to try and get a feel for how many pure underground core gamers are excited about this game. It has a nice little reward, so I have no complaints.
well the game should have more weapons, and badass bosses and try to use full advantage power of the wii if they can for the game :)
The developers are imcredibly dedicated and I am optimistic for the final product.