Playtonic Games' upcoming open-world platformer Yooka-Laylee will be ditching several concepts usually seen in open-world games today.
Star Wars Battlefront 3 was in development at Pandemic Studios, but LucasArts wanted the team to make the game in just one year.
Need at least a few years for a bigger game like that and that’s probably not enough.
Sounds about right. They were rushed while making the second game. Not hard to imagine that trend continued with it's ill fated follow-up.
I actually really liked the first Battlefront. Its charm was that it was so simple and basic. It felt like a really well made modernised old school shooter. Ignoring all the COD style BS that took over all other games.
I absolutely loved Battlefront 2 as well but I enjoyed Battlefront 1 for its simplicity.
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Neither did Banjo Kazooie or Donkey Kong 64
True 90s kids don't need such things
omg fail. how will i know where to go i dont play games to get lost and wander for hours
Good news! :)
Another good thing about the game. I remember the times where the mini map didn't exist (almost) and you had to memorize parts of the level. And there wasn't a savegame every 2 steps.
Besides Souls games and a few others, gaming has become something for kids in many cases... i'm not saying it's wrong, it's more accessible but sometimes it's too much.
"You're getting to the boss, you want to save? --> Yes"
"You've saved your progress. Even if you chose No, there was the Automatic Save"
"The battle with the boss is beginning! Do you want to save? --> No"
"Game saved anyway"
"You've hit the boss! Do you want to save? --> No"
"You didn't save the game, so God Mode was activated. Play safe!"
Oh yeah :)
Show 'em how it's done, fellas :)