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PS4 Pro Review: Does It Improve The PS VR Experience?

UploadVR: Now that Sony's iterative upgrade known as the PS4 Pro is set to release this week, the burning question is: Does it improve the PS VR experience at all?

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cl19833093d ago
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darthv723094d ago

The key benefit of the Pro as it relates to PSVR is that the Pro will allow for the PSVR to achieve its specs more consistently. When sony opts to create an improved PSVR 2.0 then the Pro will also be able to achieve more of its specs consistently.

Neonridr3094d ago

I guess that depends on when we can expect a PS5 and if Sony plans on releasing multiple headsets during the lifespan of the PS4.

As long as devs are willing to put in the effort to enhance the VR experience for Pro users, it should help greatly. It is one of my primary reasons for upgrading to it since I don't have a 4K TV yet.

freshslicepizza3093d ago (Edited 3093d ago )

Some may disagree but I think the PS5 should all come with PSVR. That really is the only way to get full support of the device. If PSVR can prove to be something serious gamers want unlike the motion controls on the Wii and Kinect, which I think it will.

It won't happen because of costs but at least by then the hardware will be vastly improved.

ninsigma3093d ago

@moldy
Have you not learned from Microsofts mistake of including the kinect?? Don't include things not everyone will want if it's gonna bring up the price.

ABizzel13093d ago

@moldy

As ninsigma said, the XBO was a prime example of why you don't force a peripheral on your customers, when you have actual competition in your market.

The even greater problem with PSVR is the fact that it cost $400 (the price of a console). Now by the time the PS5 launches it could very well be $200 - $250 (2020). That being said that instantly turns the PS5 into a $600 bundle at minimum with the current iteration of PSVR. It's just not going to sell to a large audience.

And then there the fact that if PSVR does do well, there will likely be a successor with 4K OLED screens for much higher resolution for gaming, better overall hardware and specs, and more than likely VR+AR hybrid which means you're paying at least $600 and getting an inferior PSVR headset.

3094d ago Replies(5)
Errorist763093d ago (Edited 3093d ago )

I guess the main benefit next to more stable performance will be enhanced detail and especially picture quality by downsampling. That way they can overcome the relatively low resolution which seems to be confirmed by the first comparisons.

Skillz12153093d ago

u have the inside scoop huh...

XanderZane3092d ago

I'll save people the clicking. This is really all you need to read. Pretty much some improvement for a few games, but most of the other games are identical to the original PS4 with PSVR. Not really a huge improvement, which is disappointing for me as I wanted the PS4 Pro before I got the PSVR because I thought there would be significant improvements. Oh well. I'll still end up with both pieces of hardware eventually anyways.

"Well, it’s a complex answer. Objectively speaking, yes, PS VR games do look better when running on a PS4 Pro. After setting them both up, side-by-side, on the same television using the same headset, I can confirm that games are noticeably sharper and crisper, especially if they have received an official patch incorporating support for PS4 Pro. Games like Battlezone and PS VR Worlds were patched ahead of time for testing, but even games like Driveclub VR, which didn’t have official Pro patches yet, looked crisper and smoother inside the headset.

Since adding Pro support is entirely up to the developers, it’s a bit of a mixed bag still. EVE: Valkyrie could arguable benefit from it the most, as the jagged edges and intense action could use the extra boost that the Pro affords, but I didn’t notice much of a difference in that one yet.

Ultimately though, most of the PS VR games are nearly identical, even if they have been patched with Pro support. No matter what spec sheet you look at, marketing material you read, or trailer you watch, at the end of the day they are all still PS4 games running on a PS4 inside of a PS VR. It won’t ever approach the same level of detail possible on a high-end gaming PC powering an HTC Vive or Oculus Rift. The PS VR is still a less powerful, but awfully capable headset — even when propped up by the additional strength of the PS4 Pro."

torreth13088d ago (Edited 3088d ago )

I like your enthusiasm, but you must temper the potential value of the unknown. Right now we are dealing with consumer grade state of the art technology. The limits, and capabilities of the current model isnt even close to being fully realized. I know what you are thinking. Even the current gen came out maxed out, but is it an accurate assumption when you base a new entertainment medium to that same profile? At this point, developers dont know where the limits of the current model drop out in regards to visual fidelity, and there is a humongous difference in the regards to graphical performance across the line. Some games seem extremely blurry, as though they came from the PS2 era (here they lie). Other games look like they've come straight out of current gen (Robinson the Journey), and both look like a decade of gaming appeared in between. My point is, right now, developers havent really nailed down how to get the most out of the standard PS4. It would be a huge mistake to look at the visuals of the first wave of VR games, and believe you can figure out how good or bad they will be. Seriously, some of the games look generations apart, and each developer will swear they used cutting edge techniques. Right now Sony is investigating the consumer response of offering an expensive high end gaming addon for their large consumer base of almost 50,000,000, and cant afford the backlash of releasing a device that has twice the power as its successor, because it could aggravate its core base that it expects to purchase the Addon. You wont see major enhancements that showcase the power of the new "Most powerful console in history" until the possible backlash is reduced by the passage of time, and for people to get used to the idea. This is where we are. The Pro power jump wont be showcased yet, but the things you believe need to happen in the PSVR 2.0 are already being planned, and implemented in the current PSVR 1.0.

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Dan_scruggs3093d ago ShowReplies(7)
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jznrpg3093d ago (Edited 3093d ago )

I will know soon! I would figure it would be stability for games out now and more for games later, possibly like regular games, a Pro mode and original mode , just got Robinson game today ready to try it out when pro gets here , hopefully early.

blanka45453093d ago

It gears towards the vr! No other use really!

Errorist763093d ago

Except for higher resolution, more detail, higher frame rate, better picture quality, better lighting, 4K capabilities...and all that for just 50 bucks more.

TKCMuzzer3093d ago (Edited 3093d ago )

Actually it does have another use, it seems to be pissing a lot of Xbox owners off, their in every article, commenting on every post, looking for negative things and so on. Gamers are not about games these days, they are about a war that's not even a war and if it was, the winning shots were fired a long time ago.

cyber_daemonx3092d ago

So what use will scorpio have seeing as it won't have vr or exclusives.

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100°

VR Games Showcase | 11 March 2025

Tune into VR Games Showcase for the latest announcements and updates on Meta Quest, PlayStation VR2, and PC VR titles coming in 2025.

With Hitman: World of Assassination on PS VR2, Flat2VR Studios, Slender VR and much more confirmed for the show, this is something you won't want to miss.

This will be a roughly 35 minute show.

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Babadook748d ago (Edited 48d ago )

Robo Quest VR looks pretty slick with that fast gunplay.

Shadowgate VR looks good too, perhaps in the vein of elder scrolls.

thorstein48d ago

Shadowgate VR. Thought it might be connected to the old point and click game. But it still looks good.

darklaw47d ago

y'know, VR needs something can can only be achieved while in VR. Immersion isn't enough, it has to have a hook that is so cool that you would want to own one. Having the same games you could play on console doesnt warrant a purchase.

Babadook746d ago

Resident Evil 4 Remake and Village and Gran Turismo 7 alone make it worth it for me. The difference VR makes is so large it more than doubles the enjoyment of these types of quality VR ports. So I disagree. I would love a future where all great 2d games got some kind of a hybrid port to VR.

110°

PSVR2, PCVR, and Quest VR Are About to Have Some of Their Best Months for Games

Virtual Reality (VR) gamers will be eating well the next few months with what seems like solid titles releasing from now until December.

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DaReapa195d ago (Edited 195d ago )

Has Hitman: World Of Assassination been confirmed for PCVR? If not, then this article is seriously misleading.

CrimsonIdol195d ago

It's confirmed on Steam VR yes. It's right there on the store page.

bigfish195d ago (Edited 195d ago )

I’ll have to put the dual sense down and pick up metro and alien vr to see me out till the end of the year. Good to see companies supporting psvr 2 .

Babadook7195d ago

Looks like a tremendous few months coming up. I won't be able to keep up with these.

UltimateOwnage195d ago

VR is really starting to flesh out recently. The hardware is finally getting accessible and with the quality it takes to deliver a compelling and immersive experience. Good times ahead. I hope Flat2VR Studios can bridge the gap with some excellent conversions as the industry matures.

50°

Alien: Rogue Incursion Creator Survios: A History of VR Works

VR veteran Survios is currently working on Alien: Rogue Incursion, so we take a look back at its history of VR works.

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