Battleborn and Overwatch seem destined for comparison. But, when you open the hood and look underneath a seasoned player will notice the differences beneath
GUNNAR Optiks and Blizzard Entertainment have teamed up to offer two different Overwatch style glasses. - IS
The world could always use a few more heroes, or in this case friends. Here are some Overwatch Heroes you would want to hang out with.
Blizzard's blending of the FPS and MOBA was a masterpiece of design that met its end too soon.
I miss 6v6, lootboxes and an actual player level. I used to look forward to Junkenstein's Revenge at Halloween and the Christmas event cause of all the cool cosmetics you could earn. I'd play it every day. Now you play it for an hour, earn some stupid charm, and you're done. No reason to play anymore.
I remember those epic dreamworks-like CGIs. I wasn't a fan at all but man, I knew it was a rediculously huge game. OW2 I've seen...nothing, died maybe after a week.
OW2 is a disaster. All these years to make the game 5v5….? And they scrapped PvE? The game just sucks man zero fun.
I always thought the same thing since the demos. They are both hero shooters. But, Overwatch is more like Team Fortress 2 in execution. Whereas, Battleborn is more like SMITE or even Paragon. (first person versions of more traditional MOBA like LoL and DOTA) Overwatch feels more like traditional PvP that we have been used to. Battleborn is more like the newer PvP in MOBA that requires a different approach. (taking out towers, minions, inhibitors, etc.) I think that's part of the reason that people didn't get Battleborn. First, they expected something like Borderlands. Then, they expected something more traditional. When they got a MOBA (kind of like SMITE), they didn't understand it or like it.