Battleborn and Overwatch seem destined for comparison. But, when you open the hood and look underneath a seasoned player will notice the differences beneath
Feodor Chin discusses lending his voice to beloved gaming icons like Overwatch's Zenyatta and Lee Sin, and reflects on a diverse career across animation, film, and TV.
Overwatch Classic is gaining quite a bit of attention as the newest Arcade mode in Overwatch 2 Season 13, but it isn't exactly 'Overwatch Classic.'
Overwatch: Classic is a new limited-time mode available in Arcade to relive the game during various eras over its run.
When Overwatch was good and fun, now who the hell cares. Blizzard is just shit and doesn't care about it's employees. OW2 just needs to go away.
I always thought the same thing since the demos. They are both hero shooters. But, Overwatch is more like Team Fortress 2 in execution. Whereas, Battleborn is more like SMITE or even Paragon. (first person versions of more traditional MOBA like LoL and DOTA) Overwatch feels more like traditional PvP that we have been used to. Battleborn is more like the newer PvP in MOBA that requires a different approach. (taking out towers, minions, inhibitors, etc.) I think that's part of the reason that people didn't get Battleborn. First, they expected something like Borderlands. Then, they expected something more traditional. When they got a MOBA (kind of like SMITE), they didn't understand it or like it.