Homefront The Revolution was stuck in development Hell for the longest time thanks to THQ closing its doors, being shuffled around various developers and all kinds of possibly unforeseen hardships. The fact that it released is remarkable, but you would be excused if you had a healthy bit of skepticism towards the troubled title. And that skepticism was definitely not unfounded. The original game had some decent ideas with its premise of North Korea invading the United States and turning it into an authoritarian hellhole filled with human rights violations that would have you see the Geneva Convention flying straight out of the window. It was flawed in many ways, but you couldn’t fault the sliver of ambition. It was decidedly average, but it wasn’t a trainwreck on many levels.
Xbox Series X's FPS Boost is game-changing when it works and disappointing when it doesn't. While frame rates are often consistent, many titles make concerning sacrifices. This lost compiles 20 FPS Boost games that make major sacrifices, detailing their drawbacks.
As someone with the Series S, it makes more of an impact there than on the X. From what i have seen, if the game already supported One X enhancements, then its best to just let it be on the Series X.
Great to have options I’ve gone back to playing dragon age inquisition and it runs superbly. Good article though detailing differences.
Wow, these downplaying articles are rife this week in the lead up to E3.
Funny how it is only this week these articles are surfacing, even though we knew about Series X not running upgrades from Xbox One X BC games months ago. As per article :-
"If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."
Well yeah, you can not change some other developers game code, only they can enhance their own game via next-gen patches.
There is even one now on how Gamepass for PC is "broken".
Wonder what we will see next? We have had Xbox not making any money on any console ever, gamepass for PC is broken, FPS boost has lackluster upgrades, xbox division is being ran in the red at a consistent loss, gamepass has never been profitable, all in the lead up to Xbox and Bethesda's E3 showing.
Funny times, roll on E3 for me, can't wait.
In short :-
All 20 games on the list, are running at Xbox One resolution with FPS boost enabled, instead of the Xbox One X enhanced versions resolution.
This is a known issue, even when running the same games through the BC program.
A secret Timesplitters 2 port was hidden in Homefront: The Revolution and a team of people have finally worked out how to unlock it.
Still have my PS2 copy, and a multi-tap with my PS2 for 4 player split-screen.
"Unfortunately, there's no info on how these codes might work on the PC version of the game, although it wouldn't be surprising for someone to figure it out in the near future." I wonder if the same codes would work if you plugged a controller to the PC.
We've known for years that Homefront: The Revolution hides an arcade cabinet where you can play a couple of levels from TimeSplitters 2. Now, evidence has come to light that the entirety of TimeSplitters 2's campaign was designed to be fully playable in native 4K.