160°

Street Fighter V's Eight Frames Input Lag is Four Frames too Many

While it may not seem like a big deal to casual gamers, Capcom should really get on the ball and fix Street Fighter V‘s eight frame input latency issue.

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NotEvenMyFinalForm3282d ago (Edited 3282d ago )

It's strange how the X360 and Xbone both have universally much less input lag than the PS4. And then the fact that on PS4 you get higher latency on legacy mode and then the latency escalates with each additional controller you connect to it too. But considering that the PS4's more powerful than the X360 and Xbone I wonder what causes the higher latency on the system... I bet it is the GDDR5 because that type of memory lacks synchronization with the CPU.

donthate3281d ago (Edited 3281d ago )

That is no surprise that the XB1 has significantly less input lag than the PS4. MS spent over a $100 million redesigning their controller, and the changes are subtle, but they are there. For instance, MS reduced the wireless communication time about 20% from controller to console. It is now as fast as going from wired experience to wireless. A lot of people don't understand this, but that is why some of your old equipment from the Xbox 360 no longer work on the XB1. MS pushed for innovation and they did that very ambitiously with the XB1 on almost every facet of the console.

In short, MS made more than 40 changes to already the best controller in the industry. You can read all about it here:

http://kotaku.com/how-the-x...

ShoryuSwordsman3281d ago

The latency has to do with the game, not the console. Please stop now. lol

InTheZoneAC3281d ago (Edited 3281d ago )

the ps4 controller almost works instantly, even when turning the controller on

and I'll take the dualshock 3/4 over any xbox controller

symmetrical=best...

and don't kid yourself, that was about $99 million wasted if the controller really did cost them $100 million to redesign...

Dario_DC3281d ago

You mean the controller that has a dead zone so big that they had to make you buy an "elite" controller that costs 150$? I think that's the controller you're talking about and before you start saying I'm lying, any google research proves what I just said.

trooper_3281d ago

That has nothing to do with what's being discussed.

BlaqMagiq13281d ago (Edited 3281d ago )

I'm guessing your not a fighting game player otherwise you would know what you just said has NOTHING to do with the topic at hand.

This has to do with Street Fighter V not the system.

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GtBunnie3281d ago

Just a heads up - we're talking about Street Fighter 5 here, not 4 that had all the launch issues (including input lag which has been fixed and on par with the 360).

The input lag has been the way the game has been coded in Street Fighter V, absolutely nothing to do with the console, nor the controller.

The PC version has the same input lag, unless you force disable the V-Sync.

As for the controller(in case anyone was wondering) I play with a wired PS4 stick, same results.

3281d ago
mrkbizzle3281d ago

All these comments just fanboyism at its finest.

Mikefizzled3281d ago

Look who is still at the top of the board. http://www.displaylag.com/v... Killer Instinct doesn't get enough credit.

Hold_It3281d ago

But no one makes any articles about the input bugs, wrong frame data, and sub par netcode for MK9, MKX, and Injustice. I see how it is.

120°

Street Fighter 5: Analysing a Tarnished Legacy

Street Fighter 5 launched in 2016, and is widely considered a misstep for the hugely popular franchise. This article explains why that is.

Terry_B515d ago

Every Street Fighter is called a misstep of the series since Street Fighter III..and even the Alpha games were not liked by everyone.

SF V had a miserable start but later it did a lot things actually better than SFIV and SF6.

SF6 is the first SF since SFII Turbo for that I did not buy at launch. And today, around 6 months after its launch I still have no motivation to buy it.

kevco33514d ago

I've had every Street Fighter on launch since SFII on the SNES. SFV is definitely my least played of them all.

SF6 is very good. You should give it a second look.

Terry_B514d ago

Maybe in 2-3 years when there is a version that has characters I care for.

So far there is not one of the new characters I like..and my favourite 4 are not a part of it either. (Bison, Balrog, Sagat and Vega) + the whole hip hop style and the crappy music turned me totally off.

Looking forward a lot to Tekken 8.

Sano24514d ago

SF4 vanilla was loved by most and and not considered a misstep. It wasn't until they went revision crazy that people started turning on Capcom.

Terry_B514d ago

Don't remember the criticques it got for the big hands and feet, the sometimes weird looking faces, the lame boss (Seth) and that so many characters were shotos and yup..the many new versions. Just every SF got its haters no matter how good it was.

Nerdmaster514d ago

It was criticized for the first trailers having an interesting art style with those ink splashes, but the real game had none of that and people felt cheated. And Capcom decided to add some of those effects in the game later because of the backlash. But I don't remember any other big complaints about it.

EvertonFC514d ago

I grew out of fighting games, loved them as a kid but online you just get your ass kicked over and over leaving just the bare bones single player and also having no friends anymore who like fighting games either just makes me not want to buy or play them anymore.

CrimsonWing69514d ago

I dunno, I like Street Fighter 5 quite a bit. 🤷‍♂️

Shiro173513d ago

Sf6 is the best sf since sf4ae lol

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70°

Street Fighter Documentary Fights its Way to Blu-Ray

Street Fighter documentary 'Here Comes a New Challenger' is now available for all, following a successful crowd funding campaign.

90°

The Best Street Fighter Games, Ranked

By Jason Monroe: Join me as I rank the best Street Fighter games of all time, taking into account their impact on the genre, gameplay mechanics, character rosters, and overall fun factor. Let’s get into it…

Round One: FIGHT!!

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