Writing about third installments is not always easy. If a game – or a series of films – is a great success, fans will no doubt await the sequel with much excitement and anticipation. We’re curious what will change, how the developers will perfect the existing formula, and what new things they can surprise us with. The list could go on. Well, the wait for Dark Souls 3 has no doubt been one laden with excitement and a mountain of expectations, considering that DarkSouls 2 – despite still being a fantastic game in my opinion – disappointed many with a more linear level design and highly forgettable bosses. Well, the good news is that Dark Souls 3 manages to iron out those shortcomings… but also ends up having a set of its own problems to wrestle with.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Dark Souls 3 is easily the most replayable game in the Dark Souls Series. But, is the game good enough to spend nearly 10 hours killing Silver Knights alone?
These games bore me to tears. I don’t mind the difficulty it’s just the constant killing the same enemies over every time you rest that makes it so monotonous