New Weapons in Fallout 4: Far Harbor.
Examples of DLCs that are NOT cynical cash-grabs are few and far between. These rare gems can significantly expand upon and improve the base game. GameLuster's Nirav Gandhi highlights the top ten DLCs of all time. Publishers take note - these are DLCs done right.
My favorite DLC list would be:
10) Dragon Age Origins: Awakening
9) Assassin's Creed IV: Freedom Cry
8) Destiny: The Taken King
7) Fallout 4: Far Harbor
6) Fallout New Vegas: Lonesome Road
5) The Elder Scrolls V: Dawnguard
4) The Elder Scrolls IV: The Shivering Isles
3) The Last of Us: Left Behind
2) Red Dead Redemption: Undead Nightmare
1) The Witcher 3: Blood and Wine
Honorable) Mass Effect 3: Citadel, The Witcher 3: Hearts of Stone, FarCry 3: Blood Dragon, Diablo III: Reaper of Souls
Also) Fallout 76: Wastelanders (Actually brings some sense to the game) (Should be a standalone offline title)
Where’s Big surf island from Burnout Paradise? And all the extras.
GTA4’s dlc was one of the best ever
Undead nightmare was brilliant My 3 favourites off top of my head great value and great content
Dark Souls 2 and Dark Souls 3 DLC was great, Horizon: Zero Dawn's Frozen Wilds DLC was good.
More often that not, developers use DLC, especially story-centric DLC, as an opportunity to experiment with and expand their games. It helps to look at two recent open-world games – Fallout 4 and The Witcher 3 – that use DLC to explore new worlds and stories.
It's always great when developers opt to expand the stories and lore of their games through DLC expansions. Just wish we saw it more often, but obviously it's a time and cost intensive thing to do within reason. Great article!
Awesome piece! I really enjoyed the DLC offerings for Fallout 4. Far Harbor was really cool, I liked how different the atmosphere was from the main game. Nuka World has been fun but it really hasn't grabbed me in the same way. I've got a real soft spot for the DLC in Fallout 3 though! They were all so weird and extra sci-fi! I've always wanted to give The Witcher 3 a try and now that there's the ultimate edition I'll be able to snag all that awesome DLC with it!
I feel like the weakest DLCs are the one's that don't expand on the main game, but resolve it. Witcher and Fallout are good examples of great DLC because their main game's endings are just nice and tie everything together. An example of this NOT happening that we can agree on is The Evil Within. Great game, real kick in the balls when we realized we sort of had to get the DLC to know what was up (aka like 30ish more dollars or something). A weird middle ground comes in with Bioshock Infinite, which had a strange-yet-satisfying ending. I heard the DLC for that game just like blows your mind because it resolves the story of 1 and Infinite in ways you didn't know existed. I'm waiting to finish 1 before I play through Infinite (again) and then play those DLCs. Great article by the way, really got to a good point we don't think about in that open world games offer a different sort of excitement in the DLC.
Ed takes a trip to far Harbor but forgets his asshole repellent.
my body is ready
I need that Atom's Judgement. Oh lordy!