MTV Multiplayer writes:
"Pitchford started teasing this "big-ticket" project back in February, saying that it's "big" and he couldn't "oversell this one." Immediate speculation pointed to "Halo 4," given Bungie's newfound independence. Yu's move to Microsoft only fueled the rumors.
"We are really excited about Corrinne joining Microsoft!" said Pitchford in an e-mail earlier today. "I expect her to bring a lot of passion and inventiveness on that side. I think there is a lot of value for everyone for this transition."
Pitchford dropped a number of hints about this "big-ticket" game to me.
So, we now know Gearbox's hidden project is a shooter - shock! - but Pitchford also implies it's a multi-platform project. That doesn't sound like "Halo 4? to us. While that doesn't mean Gearbox won't work on the next "Halo," this particular project doesn't appear to be it..."
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
It'll be strange to see someone other than Bungie doing it, but it may be for the better of the story and for innovation. Personally, I could see something crazy like Insomniac getting a call. Yes, they have Resistance and have been successful with that series already, but they aren't owned by Sony and could bring a lot of cool trinkets along for the Halo ride. I guess we'll just have to wait and see...
Of course, all speculation at this point. Who knows what's going to happen with the next Halo.
Its funny that out of this entire situation, nobody has yet to ask the REALLY important question... What is Bungie working on??? o...O
...for Xbox720, Xbox360 and maybe Windows? :)
So, we now know Gearbox's hidden project is a shooter - shock! - but Pitchford also implies it's a "multi-platform project"
Oh yes, a cute chick working on a multi-platform FPS...hot
Alien: space marines