140°

The Narrative Pattern in Games Needs to Change - Gamer Professionals

Wyatt Paulk from Gamer Professionals writes, "Gaming currently struggles to tell fresh and compelling stories. We’ve raged, triumphed, and even cried with the stories being told in these games. Players have grown accustomed to expect a certain roller coaster of emotions when playing a game. Now, creative leads must expand past basic tropes if they wish to impress the common gamer. A few recent games met this goal (Undertale, Firewatch, and The Last of Us). However, many high-profile games tried and failed (Destiny, Call of Duty, and Assassin’s Creed) to deliver a lasting narrative. These games tried to deliver a story they were incapable of doing and ended up creating an incomprehensible plot of stringed ideas, barely held by a thread. Many people believe that the backgrounds or the way these games play doesn’t allow for good storytelling, but in reality, the fault lies in the fact that developers don’t want to risk making a poor story."

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gamerpros.co
TheOldSuitedMan3338d ago

I believe that these bland story arcs need change and it could be done simply if developers took more risks in storytelling.

BigMaverick3338d ago

Some very interesting points there. I think stories don't need to be unique but different would be good. Some of the games you mentioned simply have a bad story, they don't need to be ground breaking and unique but if they simply put effort into them it would have turned out better. There are some small games which have fantastic stories because their simply interesting.

TheOldSuitedMan3338d ago

I totally agree. I'm more of a console player myself, so I mainly see and play triple A games rather than indie. With the stories some indie games tell, I think triple A games should be able to deliver a more satisfying story.

poppinslops3338d ago

It's not all bad - Wild Hunt, Life is Strange and Quantum Break all told great stories in unique ways (curiously all three feature time travel/manipulation), so it's not as though AAA storytelling is dead... Uncharted 4 and Final Fantasy XV are on their way, as well as the Witcher's 'Blood and Wine' expansion, then there's Horizon: Zero Dawn and Mass Effect Andromeda in 2017 and Cyberpunk in 2077 (probably)!

That said, the indie scene has produced the likes of Brothers, Undertale, Her Story, Gone Home and everybody's favourite tear-jerker, Goat Simulator (RIP)... it's probably easier to tell a 'risky' story without EA looking over your shoulder (probably explains the huge number of ex-Bioware devs forming their own indie studios) - although EA did just publish 'Unravel' and Mirror's Edge looks like it could be decent, story-wise.

A good story's a good story, however it's told... excluding interpretive dance and mime, of course.

jb2273337d ago

Totally agree. There are a lot of great stories in gaming & I hope those trends continue. That's the only thing that bothers me about the amount of online only fps & open world rpg's, they rarely ever try to tell a decent story.

Also, great shout out on Brothers. As a brother myself, that game was absolutely gut wrenching, and all w/o having a single line of dialogue that wasn't just made up jibberish.

Lightning Mr Bubbles3338d ago

Lets be honest, most games have generic stories, the focus is on the gameplay. Once in a while comes a gem like The Last of Us, Silent Hill 2, and Final Fantasy(not recently though) who are better than movies. These become more than just games.

Imalwaysright3338d ago (Edited 3338d ago )

Some people compare TloU with The Road so I went to watch the movie. I couldn't even finish watching it. I was bored out of my mind. TloU is far superior especially its characters.

kneon3338d ago (Edited 3338d ago )

That supports what I've said many times, how well you tell a story is more important than the story itself. There is no point in having a highly original story if the storytelling is crap. Better to have a mediocre story but excellently told. And in telling a story well, the characters play a key role. If they can't get you to connect with the characters then the story won't work.

MasterD9193337d ago

Developers also aren't writers, so forcing some of those guys to "create a story" is kind of like asking for a sandwich without anything but bread.

90°

Will Fortnite Get A Gulag Soon?

Fortnite implemented a lot of changes recently, might the BR now also get a Gulag, like in Warzone, soon?

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earlygame.com
70°

Leyline: "We don't care about the money -- we want to make the world better"

Blizzard veteran Jeremy Dela Rosa on building a platform that harnesses the wealth and influence of the games industry to change the world

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gamesindustry.biz
spicelicka1606d ago

Seems like an intelligent and empathetic person, respect.

Magog1605d ago

Everyone cares about money to some extent. Without money you're literally starving on the street.

Cikatriz_ESP1605d ago

You think he doesn’t realize that? You think literally anyone doesn’t realize that?

50°

League of Legends players want to see Wukong's ultimate ability changed

Wukong's recent rework caused a spike in both popularity and win rate which resulted in many players being very unsatisfied with his current state in the game, claiming that he's almost impossible to counter.