Approvals 18/3 ▼
FITgamer (1) - 3362d ago Cancel
Geobros (10) - 3362d ago Cancel
scottypops (2) - 3362d ago Cancel
Eonjay (2) - 3362d ago Cancel
CharchitDahal (1) - 3362d ago Cancel
Overload (2) - 3362d ago Cancel
500°

Ratchet and Clank PS4/PS3/PS2 Graphics Comparison

Digital Foundry:

Dave and Tom mull over the evolution of Ratchet and Clank, from its PS2 beginnings to its PS3 remaster through to its brand new PS4 remake.

Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community3362d ago
Changed: embed code
Genuine-User3362d ago
Genuine-User3362d ago (Edited 3362d ago )

This has to be the best re-imagining of any game. What a stunning visual treat it is.

Don't get me wrong, the original looked great for its time but with this re-imagining Insomniac are almost touching CG.

OpenGL3362d ago

Agreed, the visuals are absolutely gorgeous. I actually can't believe this game is only $40. Sure it's a remake but it's a substantial remake with entirely new content, it's not like those haven't been full priced before.

Genuine-User3362d ago (Edited 3362d ago )

They are indeed. Sony started the $40 trend last gen with the likes of Sly Cooper and Puppeteer.

Wallstreet373362d ago

I got it yesterday and im having a blast with it!!!! Love the gameplay, the world, the graphics, controls, etc... Its really a great game. Im just mad they didnt include no co-op play.

darthv723362d ago

Wow, and I thought the improvements made to the Ratchet collection were impressive. This is not just a remake or a remaster but a whole re-envisioning.

Bathyj3362d ago

@Wallstreet37
They did include no co-op play ;P

Kingthrash3603362d ago

Man this is a great buy..40 bucks well put together jaw dropping graphics. This game needs more people talking about it..it's a 60 dollar game easy,for 40 bucks looking like a pixar movie..I've sent many screen shots and people are thinking it's cgi. This is truly a next gen game.
It's similar to the old games but with so many new parts and switched story lines and origins. It feel like a new game not a remake. Must buy for psi owners..and if you've never play the the original games now is a great time to jump in.

sonarus3362d ago

I really wanna buy this but i'll be patient and wait for discount

SonyWarrior3362d ago (Edited 3362d ago )

this game only $32 for amazon prime members cant wait for mine to come in

bouzebbal3362d ago

i played the collection the other day. Still plays like a dream and actually aged well. That's the strength of the platformers.

BiggCMan3362d ago

Did anyone catch the easter egg for Spyro and Resistance early in the game? I was laughing so hard.

https://www.youtube.com/wat...

+ Show (6) more repliesLast reply 3362d ago
SniperControl3362d ago

Nine days is going to be agonising! I need this game now.

Deadpooled3362d ago

Yup April 22nd in the UK :((((( The game looks awesome and from what I've seen it plays fantastically aswell (the digital foundry gameplay video didn't do the gameplay justice when encountering enemies, didn't use the useful wrench boomerang thing and any new and wacky weapons)

-Ghost3362d ago

I decided to order it rather than wait. It looks too good to pass up and the price is no complaint for me (38$)

I recently completed the HD remaster, so to see how much the game has improved will be an amazing experience.

My copy should be here any moment now :)

TwoForce3362d ago

Trust me,pal. You will have a blast.

Trekster_Gamer3362d ago

It's awesome no doubt but Halo 2 and Gears Of War still have top honors for me...

ProfessorCrab3362d ago

So I've never played Ratchet and Clank. Would I be fine to play this over the original first game if I want to go in order?

ReLLiK3362d ago

I've never played the first ones, so I don't have a real answer for you. I just picked this up the other day because of all the praise it was getting and it's definitely worth it. The game is fantastic and the visuals are outstanding. I just move the camera around sometimes because of how good it looks.

It feels great to play a platform/adventure game with some many shooters and the like always coming out. I highly recommend it.

Ilovetheps53362d ago

The story in the game is very different between this game and the original game, but the levels that you go to are very similar. So if you are after the story, you can still play the original. But, each game in the series has a story that stands on its own with small references to previous games in the series. I hope that makes sense.

Kingthrash3603362d ago

It's a revision of the first game so I say it's totally fine...like Iloveps4 said things have changed but the sequels didn't touch on the past much. You can start here and enjoy it perfectly fine. We may get blessed with the sequels as well...I hope so.

3-4-53362d ago

* Games with appealing art styles always hold up over time compared to "realistic" games.

InTheZoneAC3362d ago

ps2 ones were never known for graphics, just colorful worlds. It wasn't until the ps3 versions where I was amazed at how good the world looked.

I bought the new one, have yet to play it, but I'm expecting it again to amaze me.

+ Show (4) more repliesLast reply 3362d ago
Toiletsteak3362d ago

absolutely stunning. Can't wait to play this on the 22nd.

sullynathan3362d ago (Edited 3362d ago )

The remake would have benefited from being 60fps like its predecessors.

3362d ago
sullynathan3362d ago

I'm guessing that the people disagreeing don't think this game would have benefited at all from being 60fps. wow

MrDead3362d ago (Edited 3362d ago )

Could the disagrees be that people are just excited to play one of the best received exclusive titles to come out this gen and they don't agree with your comment?

sullynathan3362d ago

@MrDead so again, people are disagreeing with the fact that this game would have benefited from being 60fps like its predecessors. After all, that is the body of my comment, it was nothing about "one of the best received titles of this gen"

MrDead3362d ago

@sullynathan

Your main focus is that it's not 60fps, but others just care about it being fun..... which it is .....hence your disagrees

harypotr3362d ago

@MrDead

"but others just care about it being fun..... which it is .....hence your disagrees"

So you know what every person who disliked thinks and their reason for disliking? You speak for everyone?

Jesus what a dumb comment.

MrDead3362d ago (Edited 3362d ago )

@harypotr

In a comment about FPS you would expect the agrees and disagrees to relate to its content.

Also "others" doesn't mean "every person", now re-read my comment with this new found knowledge and you might not have cause for your little rage.

Anyway, enough! lets just look forward to playing a fun game.

BitbyDeath3362d ago

Wouldn't have benefitted for me, I don't see any difference between 30fps and 60fps.

Both look super smooth to me.

sullynathan3362d ago

@MrDead so again, people aren't disliking my comment for what is in the comment but for other reasons? That makes no sense at all and is just stupid.

InTheZoneAC3362d ago

when people click disagree without giving a reason, they are trolling...regardless of their opinion compared to yours.

It is simply trolling to spam disagree and create an argument between others about what someone else thinks because they failed to provide any logic or insightful reasonings.

+ Show (5) more repliesLast reply 3362d ago
Imalwaysright3362d ago

The game looks gorgeous on the PS4 and is one of the most beautiful games of this generation but you can clearly see the difference between 60 FPS and 30 FPS in this video and how that difference affects gameplay.

Aloy-Boyfriend3362d ago

Except when you are playing it nothing really matters. Played the game a lot yesterday and still have exploration and couple maps to go over. 60 fps my ass. It is as smooth as it gets

Imalwaysright3362d ago (Edited 3362d ago )

It does matter. If you played most of your games at 60 FPS or even beyond 60 FPS and you start playing a game locked at 30 FPS you will instantly notice the difference. If I can clearly see the difference in a video I will definetely feel it while playing a game.

Aloy-Boyfriend3362d ago (Edited 3362d ago )

I Played the original and platinumed it one week before this one. That was many hrs put. When I played this at midnight it felt right, responsive, and better with the visuals. There are more animations and effects. I actually think the pace of the game play is faster than the original

TwoForce3362d ago

Do you think every games need 60 fps ? I agree that 60fps bring a better experience, but some of them are not good. I don't care fps thingy, it's about gameplay and story that i care about. Ratchet and Clank is an excellent reboot.

+ Show (1) more replyLast reply 3362d ago
Aloy-Boyfriend3362d ago

Yeah but the PS4 can't handle it. Locked 30 FPS is still good.

Imalwaysright3362d ago

Yes it can. Devs choose eye candy over FPS because it helps them sell games.

OrangePowerz3362d ago

In Singleplayer I take the extra eye candy and 30fps over 60fps.

Aloy-Boyfriend3362d ago

And the trade off was worth it! The game is amazing.

A crack in Time didn't have advancements in graphics. One of the things that annoyed me was the lackluster textures, still amazing game.

Devs can't just release a graphically outdated game this gen if consoles can't handle next gen graphics and 60 fps. Sacrificies must be made. A pixar-like game like this one needs to look eye candy

Imalwaysright3362d ago

As someone that started gaming in the 16 bit era when devs focused on gameplay above all else I have to disagree. To me 60 FPS are more important than eye candy because it makes gameplay better.

In this video the PS4 version seems to be stuttering when compared to the original and I doubt that when you played the PS4 version that it felt as responsive as when you played the original.

"Devs can't just release a graphically outdated game this gen if consoles can't handle next gen graphics and 60 fps"

Not only they can but they should. They know that 60 FPS is better. Naughty Dog didn't say that TloU didn't felt right or as responsive at 30 fps. They went as far as saying that it felt broken when comparing with TloU remaster at 60 fps.

http://www.gamespot.com/art...

Devs know that 60 FPS is better but they also know that when the commercials start rolling that the eye candy helps them sell games. Devs also know that if their game doesn't look graphically impressive that many gamers will shit on their game as evidenced by this article from yesterday.

http://n4g.com/news/1891348...

OrangePowerz3362d ago (Edited 3362d ago )

Responsiveness has a lot more factors not just framerate, the latency being a huge factor. Best example is Killzone (I think it was KZ2) that had an insane latency. You can get very similar responsiveness with a fully stable and locked 30fps if you keep the latency as low as possible as 60fps.

Sure 60fps is preferred, but the trade off isn't always worth it. That the video looks like it's stuttering might have also something to do with the poor YouTube encoding. That's why direct feed is always better than crappy YouTube.

As for TLoU. The original probably feels "broken" because it does not have solid 30fps and many many dips in framerate. There are many instances where it dips far below 30fps especially during frantic firefights. A better comparison would be the Uncharted games and the UC Collection where both versions play very good. If ND would feel 30fps would be inherently broken they would have opted for 60fps for UC4 singleplayer.

Back in the days people turned down the graphics settings in PC games when playing online that made the game look like crap to get a good framerate and turned them back to higher settings when playing the games offline to get the good visuals at the expense of framerate.

In the end you can get good, responsive and smooth results with 30fps as long as you keep the latency down, have a solid 30fps lock and don't have frame pacing issues (Dark Souls).

Imalwaysright3362d ago (Edited 3362d ago )

@ OrangePowerz

TloU remaster has the option to go with a rock solid framerate at 30 fps. ND knows that 60 fps is better but gamers expect graphically impressive games from them so 30 fps.

Aloy-Boyfriend3362d ago

When you started gaming you didn't care about any of this stuff. It was all about fun. Gaming was fun before everyone became a self centered critic and a fps technician.

Yeah 60 FPS is better but sacrifies must be made with these consoles. That doesn't stop R&C from being awesome.

Hit square in the original and then do that in yhe remake. See who swings faster ;)

Imalwaysright3362d ago

"When you started gaming you didn't care about any of this stuff"

Why would I? Most games in the 16 bit era ran at 60 fps.

OrangePowerz3362d ago (Edited 3362d ago )

Not in Europe where PAL TVs had for a long time only support for 50hz. Going with 30fps would not have made the game look better because there was a fixed amount of how many items you could draw no matter the framerate. If you got to that limit you would get slow downs where the game ran in slow motion or graphical glitches like flickering sprites.

Imalwaysright3362d ago (Edited 3362d ago )

@ OrangePowerz

Games still ran at 60 fps in ntcs regions and 50 fps in pal regions is still much better than 30 fps.

OrangePowerz3361d ago

But there wouldn't have been any graphical gain by going for 30fps because the hardware wouldn't have allowed for better graphics even when going for lower fps.

+ Show (8) more repliesLast reply 3361d ago
SniperControl3362d ago

Does a game like this really need 60fps though?

yezz3362d ago (Edited 3362d ago )

I doubt that it needs it but it definitely would've given a different experiece concidering the massive amount of particles.

When I was playing the originals as a kid, I didn't know anything about frame rates but I remember thinking that for some reason, those Ratchet & Clank games feel more fluid than the other games.

I'm usually not the one shouting for 60fps but in this case I'm slightly dissapointed. Probably just because I used to remember this series with that "higher fluidity".

Still going to buy it and get some great nostalgic feelings though!

sullynathan3362d ago

I'd think so. If it's predecessors were 60fps why shouldn't the remake/successor be?

bf0007779663362d ago

I'm not a big fan for 60fps. If the extra 16ms could make the game looks better, why not?

Lamusiqa3362d ago

True, I do think the original's 60fps makes it look lot more fluid and responsive however I think Insomniac decided to lock it at 30fps to increase the graphical fidelity to match the CGI movie as well as providing a comparative viewing experience for both since the movie is 24fps, closer to 30fps. If the game is 60fps, it may appear a bit too different than the movie.

showtimefolks3362d ago (Edited 3362d ago )

not every game needs 60FPS and insomniac have always gone for 30FPS over 60 and made awesome games

akiraburn3362d ago

Actually, I don't mean to offend, but that's not completely accurate. During the PS3 era, Resistance 1 and 2, as well as both Ratchet and Clank Future: Tools of Destruction and A Crack In Time were all 60 fps titles. After R&C: A Crack In Time" was released, they posted a statement saying that they were not going to be making any more 60 fps games, essentially because it was more work and framerate isn't something that sells games as strongly as certain other visual upgrades based on the data they had collected. (mentioned here: http://www.insomniacgames.c... )

Personally, I feel like that higher framerate really helped them early last gen. Not only did those games really look and play incredible, but if for no other reason than when framerate dips would occur, it was a lot less noticeable at 60 than when it happened in their 30 fps games.

I've really, really enjoyed Insomniac's games over the years, but for me, playing Resistance 3 and Ratchet All 4 One at 30 fps with the kind of framerate drops those had were very often problematic situations. And even with Into The Nexus being a return to their traditional style of Ratchet game, the change away from 60 fps was definitely felt, though it didn't have the same drops that Resistance 3 did. And again, I think they do awesome games, but I'd like to see them and more developers offer a 60 fps option in the menus for people like myself who prefer framerate over things like higher resolution, more particle effects, and a lot of the like.

showtimefolks3362d ago

my mistake didn't know that but i remember reading about insomniac wanting to stick with 30 fps

Imalwaysright3362d ago

The game I played the most last gen ran at 60 fps, was also one of the worst looking games and was made by Insomniac: RFoM.

@ akiraburn

Thanks for that link. It proves what I was saying above. Eye candy helps devs sell their game but fps do not.

BEASELY3362d ago

The pixar-like visuals would be inachievable at 60 frames. ToD and ACiT were both 60 frames. They deliberately made the push to 30 to make a significantly better looking game, and they absolutely made the right call.

Thank God you have no say. These graphics are incredible.

+ Show (6) more repliesLast reply 3361d ago
oasdada3362d ago

I think Darksouls3 + Ratchet and clank are best games to go hand in hand!

Wallstreet373362d ago

i got both yesterday lol and spent like 6 hours after work playing both lol smh My Mlb The Show sadly didnt get any love:(

Show all comments (100)
60°

8 Years Later, It's About Time Sony Revives The Rest Of Ratchet And Clank

Hanzala from eXputer: "On this joyous 8th anniversary of the Ratchet and Clank reboot, it's about time Sony considers reviving the originals to complete the saga."

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community434d ago
shinoff2183434d ago (Edited 434d ago )

It's not the ideal situation but Sony does offer them on ps plus. I to would just like a big ass compilation on doscto though

purple101434d ago

Insomniac roadmap leaked a while ago and they are making another, they’re doing the best they can and these games, especially the last two, are master pieces

320°

AMD users left in the dirt with "ludicrous" Ratchet and Clank Rift Apart hardware issues

Ratchet and Clank Rift Apart hardware issues are a huge problem for AMD users

Read Full Story >>
videogamer.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed: content
Tal169701d ago
Changed from Pending to Approved
Community701d ago
ocelot07701d ago

Strange with the ps5 being amd based it would of been more optimized for amd gpu's.

mkis007701d ago (Edited 701d ago )

Lets see just how widespread these issues are... doesnt make a bit of sense because the game was made for amd hardware.

: oh its just complaining over amd's poor implementation of things on the pc side.

PunksOnN4G701d ago

Why would it be its obvi on AMD drivers

mkis007701d ago (Edited 701d ago )

Maybe you are not up to date on the current state of AMD's Raytracing support and FSR.

Please tell me were you got never sony from in my comment?

ModsDoBetter701d ago

"Please tell me were you got never sony from in my comment?"

This is a first party title.
Released and poorly optimised. You jump straight to AMD being completely at fault as if TLoU PC port didn't happen.

Christopher701d ago (Edited 701d ago )

AMD themself said it was a driver issue.

generic-user-name700d ago

You should probably make sure it is Sony before trying to fling mud.

ModsDoBetter700d ago

@Generic with the cope:

From DigitalFoundry,

"The comparison, which was shared by Digital Foundry, was accompanied by a written analysis that goes over some of the port's best features, such as good scalability, which allows players with the proper hardware to enjoy much better visuals than on PlayStation 5 and those with underpowered machines to have still a decent experience barring some stuttering, and issues, such as missing transparency effects at max settings, texture loading issues, shadows issues with ray tracing enabled, stability issues and more. With the additional disabling of ray tracing on AMD GPUs due to stability issues, it feels like this is yet another port that was launched in an unpolished state and that will require multiple patches to be in a truly acceptable one."

"it feels like this is yet another port that was launched in an unpolished state and that will require multiple patches to be in a truly acceptable one."

This is not solely an issue with AMD, the port is "yet another" with missing features.

+ Show (3) more repliesLast reply 700d ago
Jin_Sakai701d ago (Edited 701d ago )

AMD has always been crap compared to Nvidia. The only advantage they have is price.

DarXyde701d ago

And power efficiency. And arguably better performance on 1080p/1440p cards. And availability.

Nvidia cards really aren't worth hunting high and low for when there are very comparable AMD cards that are cheaper. I really have to give credit to AMD for their very frequent and consistent grind with RDNA. This issue I reckon is a developer level problem.

Can't really miss with either, but considering Jensen and Lisa are relatives, they probably laugh about these debates over a very expensive holiday dinner.

iAmyRose701d ago

Naw AMD have had instances of being good, Nvidia do have better features, raytracing and AI performance if you play with software that uses it though.

KeeseToast700d ago

@DarXyde
Power efficiency is not true at all this gpu generation. Nvidia‘s 4000 series is more power efficient that AMD 7000

DivineHand125700d ago

I believe AMD offers higher vram at lower price points compared to NVidia. We have found out that this generation needs at least 8GB to load the highest detail textures at 1080p.

This issue with the drivers will eventually be fixed for Ratchet and Clank, however, the vram issue NVidia has on their midrange and entry level cards can only be fixed by spending more money on a higher end card.

+ Show (1) more replyLast reply 700d ago
CantThinkOfAUsername701d ago

AMD has already confirmed it's a driver-related issue on their cards. Besides, AMD 'users' can't stop telling us how not important Ray Tracing is, how they always play with it off, and how it's an 'Nvidia gimmick.' This shouldn't be a problem for them I believe.

On a side note, kudos to Nixxes and Sony for releasing one of the best PC ports in 2023. Amazing graphics with Ray Tracing, great performance, detailed system requirements, plenty of graphics options, all upscaling technologies (DLSS, FSR, and XeSS), DirectStorage 1.2, and native Mouse and Keyboard support.

INMATEofARKHAM701d ago

Not surprised by an AMD driver issue... I love they are in the market and help keep Intel honest but I've had some whacked driver issues with then so I always just go with Intel anymore.

I'm sure they'll have it fixed in the coming days, if it even takes that long, just one of the joys of PC gaming.

ChasterMies701d ago

Imma just sayin’, this is why I play on consoles.

Good-Smurf701d ago

No issues at all on PS5 and some already called me being trolling yesterday.
No telling how well it will run on my PC because there's too things that can go wrong there being High End Nvidia stuff and everything.

MadLad701d ago

Consoles are highly limiting; and when devs screw up optimizing their games on console, you're screwed. You don't have the option of powering through it.

Binarycode701d ago

That's why always wait and see what the game plays like on any device before you buy.

I think they've done a good job porting it to pc, but it needs to be able to run on lower end cards and should have a ram indicator to show how much video ram is being used.

ChasterMies700d ago

That’s why I play on PS5. The user base is so big, devs can’t afford to screw up optimizing their games for it.

MrVux000700d ago

Looking at the overall state of PC gaming and its ports of AAA games for the past 3-4 years vs consoles ports.

Not really helping your case.

1nsomniac701d ago

People never listened when I said that this game doesn’t use “real” ray tracing on PS5. I believe it uses a very clever advanced/modified screen space reflection system. Which is why the real ray tracing doesn’t work on pc.

Outside_ofthe_Box700d ago

Does it matter? I thought we were past this "real" nonsense. The end results matter more. If you can't distinguish, who cares. If it allows for better/more stable frame rate who cares. MS f'd everything when they started using terms like "true" and "real" in their marketing when they launched the One X last gen. People are finally starting to realize that "True 4K" doesn't matter if you have to sacrifice framerate to achieve it. In the end something always has to give if you are truly pushing the hardware.

Binarycode700d ago

Raytracing reflections are used on PS5 as they are in Spiderman, Same engine. tested by professionals with first hand knowledge.

PC Ray-tracings problems are bugs and on AMD side a driver issue.

Lastly if AMD want to compete in the RT space, they need to come up with a solution. As in a unique chip to do it, not just make the gpu with some driver things help it. It's miles behind Nvidia.

Show all comments (40)
110°

Three Original Games That Still Stand Tall Alongside Their Remakes

Usually, remakes outclass their predecessors in every way. Some games are just too good to fade into the shadow of a remake though; here's a short list of the best.

Read Full Story >>
hardcoregamer.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community864d ago
TricksterArrow864d ago

Missing Resident Evil 2 and 3. Arguably Resident Evil 1 as well.

NecrumOddBoy864d ago

Oddworld Abe’s Oddysee is 1000% better than New and Tasty and Abe’s Exoddus is about 100,000% better than that abysmal SoulStorm.