Chris Penwell from BagoGames writes: Inspired by the likes of Devil May Cry, Ninja Gaiden, and God of War, first time developer Zenith Blue were able to create a fun fast paced combat system in a game that lacks even a slight portion of these inspirations. From the rushed story to the empty-feeling locations, Mitsurugi Kamui Hikae isn’t able to elaborate further and turns into nothing more than a repetitive wave based arena, and that’s a shame because it does have a few strong merits.
WTMG's Leo Faria: "I thought Mitsurugi Kamui Hikae was going to be yet another abysmal port of a random mobile game, and while I was glad I was wrong, this is not exactly a very fun or engaging game. It's just a very shallow hack and slash game with some decent controls and gameplay, and nothing else."
This Friday Limited Run Games is adding three new games to their library, Astebreed, Mitsurugi Kamui Hikae, and Pang Adventures.
High school girls + Japanese swords! Enter the arena, take on a swarm of enemies and leave none standing in this action-fuelled indie game. Collect skill points to upgrade your techniques and confront even greater foes.
Certainly a game that needed polishing and fleshing out rather than receiving a straight port.
It's a bit surprising that a game with such a short play-through time has a chance to become tedious. Shame though, as it seems as if there were a few bright spots that you enjoyed. Great review!
Good college try. :)