180°

Are fighting games losing popularity?

EG:
Street Fighter 5 is out now and - discussions about Chun-Li's boobs aside - I can't help but feel this launch has lacked the same buzz that characterised previous releases.

As it turns out, Aoife got the same impression - but just what is going on? Are fighting games in general less popular than they used to be? Have they become more the preserve of hardcore fight fans? Are Street Fighter fans fatigued by the numerous iterations of each title? We decided to talk it out in this week's Eurogamer Show, while also duking it out in Street Fighter 5. Badly.

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corroios2988d ago

Like Car gamers, FPS games, RPG games,

KyRo2988d ago

Fighting games have had a hard time evolving. You can upgrade the graphics, add more characters add a new story etc but the core gameplay is pretty much the same now as it was a decade or two ago. I still love Tekken and MK but I don't really look forward to them anymore as I know pretty much what I'm going to get before I've even played it.

Kingthrash3602988d ago

I'm looking forward to Tekken personally.
I play Sfv yesterday and it's a great fighter....its the fact that it's so ..well...bare. taking arcade mode from a fighting game is like taking away the bread from a hamburger. The meat of the burger is there but it's missing the thing that keeps it together.
Plus when I was a kid I'd play sf so much it's became a tradition to beat it in one try....ots worse than TD not having a story or MGSV not having a ending. You can't play it without feeling like it's missing something.
I'm a Tekken fan and I'm hype for it but if it releases like sf did I'll be done with fighting games altogether.

thekhurg2988d ago

A big problem with fighting games in today's market is terrible netcode. It's not the sole reason for any potential dwindle in popularity, but it sure is unreasonable.

The games today are overly complex with combos and iframe timing and all kinds of silliness, and that netcode needs to be flawless to make it work.

HammadTheBeast2988d ago

I don't agree, I feel like we need a solid Soul Calibur and Tekken to release to bring things back. Right now, SFV is the only main fighting game out, and it released pretty bare in terms of content.

Once the rest catch up we'll have more variety.

Sharingan_no_Kakashi2988d ago

@thekhurg

So true. Fighting games now are mostly geared towards super technical players like at Evo. Too much for most fight fans to enjoy.

freshslicepizza2988d ago

ufc tries to evolve fighting games but i would love to see a martial arts game that is done well.

willie322988d ago (Edited 2988d ago )

I still like fighting games but they really appeal to the hardcore audience anymore. I respect those that dedicate hours upon hours to learn the advanced combos and frame data. Growing up in the 90's and playing Street Fighter and Mortal Kombat was a blast playing buddies.

However, the whole idea of "maining" a character makes the game stale and lose interest quickly for me. I really miss choosing multiple characters that don't take hours to learn. I believe there is a simple solution to appeal to the average gamer by making the game genre like it was in the 90's.

At the current moment, keep designing fighting games as they are but create a mode and/or lobby that simply disables the combos. The casual gamer can play with just special moves and use multiple characters. It would simplify the game and give all player skills types choices.

They could create a beginner, intermediate and hardcore modes that will allow players to choose their skill level. If the beginner mode is strictly special moves, the intermediate mode could have simple combos to teach newbies the mechanics. Maybe these skill modes would prove to be a good teaching ground to prepare people for the actual game that is used in the fighting circuits. I just think this could help keep the online appeal to more player types.

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wakeNbake2988d ago

Not really open world RPGs are pretty popular this gen.

aragon2988d ago

I dont think they are losing popularity or ever will, games like street fighter and mortal combat no way .. much less games like soul calibur there will always be a place for fighting games big time.I think they have evolved watch videos of all the fighting game franchises from the very beginning and you can see how much they have evolved.

3-4-52988d ago

Fighting games are actually doing ok. There was a bit of down time with them but in the past few years they seem to have made a decent comback.

2D sprites still work the best for the series IMO...or I should say anything that is Art Style>Realism.

Example: King of Fighters 13 is absolutely beautiful.

King of Fighters 14 is really ugly.

When trying to go the realism route, it will always eventually look dated within 4-6 years.

If you go Art Style > Realism, the visual appeal remains almost forever.

That is why even Sega Genesis fighters like Street Fighter 2 still look pretty good for what they are.

* Fighting games are fine, but when you try and only introduce 16 characters, and strip away vs mode against the CPU, then you are working backwards and regressing the genre like with SF5.

* When you make the art style ugly like in KoF 14, you are regressing the genre.

SF4 & KoF 13 took some good steps forward, now both developers of these games took two huge giant leaps backwards.

Fighting games themselves are fine, it is the people in charge of making them that need some re-adjustments.

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PixelGateUk2988d ago (Edited 2988d ago )

Given he can barely be arsed to block, i'd say the fella just can't be fussed to learn anything. Claiming inaccessibility = less popular is no longer valid. Rogue games are hugely popular, Dark Souls/Bloodborne sold well.

What i got from the video is, we played online and got destroyed. Could say that about most games tbh

Hoffmann2988d ago

Well. The Playstation 1 had around 130 different fighting games.
The Playstation 2 even around 150
The Playstation 3 had around 50.
The Playstation 4 has now since November 2013 around 12 fighting games and that only if we include something like Naruto.

Fighting games lost a ton of popularity around 2003-5 when online shooters and open world games became more and more popular.

Games like Street Fighter IV and Mortal Kombat 9 revived the genre a bit but it never reached the half of its older heights again.

Seraphim2988d ago

and I would say that sums it up perfectly.

thing is back when fighters were arcade games and games were more about arcades in your home, to some degree. It wasn't the grand scale stuff we play now. I think in part what we play and what we expect has just changed so much. In part that has pushed games like fighters aside for many of us. We'd drop quarters playing fighters and other games so when you could have one at home and play against friends...

PurpHerbison2988d ago

They had a lot of fighting games because arcades were relevant at the time. Lots of ports to consoles, most being pretty bad and not accurate to the arcade releases. The earlier PS2 days was around the same time arcades popularity peaked with such classics as MvC2, CvS2, and 3S which is why that number is the highest. It wasn't just the open world games and online shooters that had the arcades meet their demise though. It was simply the accessibility of newer consoles. Why drive around looking for an arcade that hasn't died when you can pop in SF4 on your PS3 and find opponents online in the comfort of your own home?

Hoffmann2988d ago

Yeah..also true. Now that you mention it I realized that the typical arcade game genres were or are all not as popular anymore. Shoot'em ups Beat'em ups and racers that are not focussing on the simulation aspect are all pretty niche now.

The PS1 had a ton of fighting games extra made for that console though

MWH2988d ago (Edited 2988d ago )

true. one more thing is that unlike FPSs and RPGs of today that are built mainly on the online experience, the most enjoyable experience in fighting games is with a group of friends sitting with you and not just online. having the challenger with you in the same room is a whole different feel of excitement and you don't have that all the time like in the Arcades of past.

to me, fighting games will always be the ultimate form of gaming challenge and pressure where you are in control and accountable of every move you make and to the level that it feels if you beat someone in a fighting game it's as if you beat him in real life no matter how big or strong he is! I don't know if that make sense but it is that serious, sometimes.

and it's a way to beat your friends without really beating them. I know a friend here who may laugh at this but he knows ;-)

Gaming4Life19812988d ago

Fighting games are not losing steam but bulshit practices with fighting games are. Stop making fighting games for casual players. That's a major problem with fighting games now adays. Then their is the network problems like input lag in mkx and sf5, all these betas and still network problems. Capcom said they fixed sf5 and yet the same problems are there like constant disconnections.

Hoffmann2988d ago

Guilty Gear or BlazBlue are not really casual friendly games and look how bad they sell while they are some of the best games in the genre and these days also more technical than their competition.

However, about Capcom and SFV I have to totally agree.

Majin-vegeta2988d ago

Input lag in SF5?id like to see this cuz ive never seen or heard of this.

DragonDDark2988d ago

I know right? SFV has a great netcode and no input lag on my end.

V0LT2988d ago

I'd personally like to see a new samurai showdown :)

Kyosuke_Sanada2988d ago

Good news, SNK announced that one is in the works as part as their "Phase 2" plan.

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120°

Street Fighter 5: Analysing a Tarnished Legacy

Street Fighter 5 launched in 2016, and is widely considered a misstep for the hugely popular franchise. This article explains why that is.

Terry_B119d ago

Every Street Fighter is called a misstep of the series since Street Fighter III..and even the Alpha games were not liked by everyone.

SF V had a miserable start but later it did a lot things actually better than SFIV and SF6.

SF6 is the first SF since SFII Turbo for that I did not buy at launch. And today, around 6 months after its launch I still have no motivation to buy it.

kevco33117d ago

I've had every Street Fighter on launch since SFII on the SNES. SFV is definitely my least played of them all.

SF6 is very good. You should give it a second look.

Terry_B117d ago

Maybe in 2-3 years when there is a version that has characters I care for.

So far there is not one of the new characters I like..and my favourite 4 are not a part of it either. (Bison, Balrog, Sagat and Vega) + the whole hip hop style and the crappy music turned me totally off.

Looking forward a lot to Tekken 8.

Sano24117d ago

SF4 vanilla was loved by most and and not considered a misstep. It wasn't until they went revision crazy that people started turning on Capcom.

Terry_B117d ago

Don't remember the criticques it got for the big hands and feet, the sometimes weird looking faces, the lame boss (Seth) and that so many characters were shotos and yup..the many new versions. Just every SF got its haters no matter how good it was.

Nerdmaster117d ago

It was criticized for the first trailers having an interesting art style with those ink splashes, but the real game had none of that and people felt cheated. And Capcom decided to add some of those effects in the game later because of the backlash. But I don't remember any other big complaints about it.

EvertonFC117d ago

I grew out of fighting games, loved them as a kid but online you just get your ass kicked over and over leaving just the bare bones single player and also having no friends anymore who like fighting games either just makes me not want to buy or play them anymore.

CrimsonWing69117d ago

I dunno, I like Street Fighter 5 quite a bit. 🤷‍♂️

Shiro173117d ago

Sf6 is the best sf since sf4ae lol

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70°

Street Fighter Documentary Fights its Way to Blu-Ray

Street Fighter documentary 'Here Comes a New Challenger' is now available for all, following a successful crowd funding campaign.

90°

The Best Street Fighter Games, Ranked

By Jason Monroe: Join me as I rank the best Street Fighter games of all time, taking into account their impact on the genre, gameplay mechanics, character rosters, and overall fun factor. Let’s get into it…

Round One: FIGHT!!

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