90°

Lucasarts Adventure Games, Ranked

Kicking off in 1986, Lucasarts presided over an era (running until around the year 2000) in which they were the adventure game Kings, releasing a string of titles that remain all-time classics even decades later.

Their games were made famous for their innovative use of a graphic interface based on mouse clicks (previous adventure games, including those from competitor Sierra, relied on cumbersome text input), but have endured in people’s hearts thanks to timeless pixel art and—rare for video games—a genuine sense of humour.

Read Full Story >>
thebests.kotaku.com
uth113412d ago

I'd put "Sam and Max" higher than "Day of the Tentacle" personally, but good list!

MWH3412d ago

some of gaming's greatest experiences.

1nsomniac3412d ago (Edited 3412d ago )

Great list, possibly even agree with the order of them too. Although I never played Fate of Atlantis so I'm skipping that one.

70°

Top 5 Video Games Arriving in June 2025

COGconnected's picks for the Top 5 Video Games Arriving in June 2025, ranked by hype and quality expectations.

Read Full Story >>
cogconnected.com
pwnmaster30004m ago

Death stranding 2 is the only game for me.
Can’t wait

90°

Expedition 33 Dev Think "Brevity" a "Virtue" in Gaming, Questions Link of Length to Price

Sandfall focused on quality over quantity, and didn't want to stuff the game just to make it larger and larger.

Chocoburger10h ago(Edited 10h ago)

So the opposing viewpoint that Ubisoft has these days? Good. I'm sick of extra long, filler games, not because shorter is better, but rather because I want an exciting game all the way through, and I'd rather have less content, if that content is of higher quality (more unique scenarios or freedom to complete an objective in my own way), than repeatedly performing copy & paste boring quests throughout a massive game map. That to me is not interesting.

Edit: The credit URL is broken, it has extra text at the end, so it doesn't work, this is the correct credit URL:
https://www.gamesindustry.b...

Profchaos7h ago

Length to price is a stupid metric. You can play a 8 hour masterpiece and it can stay with you for years.

Or you could play a overinflated generic game for 80 hours that repeats it's gameplay loop ad nauseum while collecting 100s of items around a map with no purpose

Each game sells for full RRP what would you prefer.

Maybe it's just me but the older I get I just want games to respect my time. If a game is justifiably long great if a game bloats itself for no reason I hate it

140°

FromSoftware Faces Feedback as Elden Ring Nightreign Lacks Core Co-op Features

The highly anticipated Elden Ring spinoff has just been released, but the reception is mixed at best. FromSoftware faces some serious feedback from the fans, with many blaming the lack of some core co-op features from Elden Ring: Nightreign.

lukasmain15h ago

I haven't played it, but there should have been a dual co-op option at launch, and if the game is not strictly balanced from going solo to 3 people, then that is a major flaw.

badz1493h ago

IGN review is actually spot-on on this