Polycount's member 'DRIVEJUNKY95' has recreated Skyrim in Unreal Engine 4. The key point here is how faithful to the real game DRIVEJUNKY95's take actually is. It's so faithful that you'll have a hard time distinguishing DRIVEJUNKY95's project from the real thing.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
The Elder Scrolls V: Skyrim has been updated to support true Physically Based Rendering thanks to the release of Community Shaders 1.0.
Sure would be nice if Bethesda would be game developers and not paid modders so they could dump that awful engine of theirs and move to something more next-gen...
They need an all new Creation Engine for the next Elder Scrolls. I already have 30 hours in Fallout 4 and it is undeniably fun, but MY GOD IS IT UGLY. They use textures from 10 years ago and the facial animation is really bad.
The trade-off is the modding, but they just need to make a new one that is just as moddable.
Bethesda needs a current gen engine. Its time for them to build something new & it would be sweet if they remastered skyrim for PS4
The long loading screens, bad blurry textures and FOG EVERYWHERE even in small seperately loaded indoor environments are my gripes with fallout 4, the lighting is great but man i do hope the next elder scrolls gets better treatment.